New Melee Weaps

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
TKATK
the magical link fairy
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Post by TKATK »

StarGazer79 wrote:I know the've been said but lets just list em again and a few more

BO - The Big Cool Stick :)
Spear - Nice long range pointy bit does lots more damage than tha wood bit.
Ninjato
DaiKatana
Claws
Elbow Sword
Foot Spikes (some style of martial arts - would really love this)
Spear+halberd=with its long range it would be the ultimate unbalancment
daikatana=katana
ninjato=short katana

who needs to many katana's
Zachariah
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Post by Zachariah »

a samurai . . . .
TKATK
the magical link fairy
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Post by TKATK »

i dont think a samurai can carry that much sharp and pointy stuff
Zachariah
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Post by Zachariah »

AFAIK Samurai Traditionally carried two Katana , one long and one short. One for outside (long) , and one for Inside (short)
I don't think a third would hurt.
Kaze
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Post by Kaze »

Samurai carried a katana(long) and a wazikashi(short). The katana was always used for any type of battle or fighting and the wazikashi(short) was only used to disembowel themselves and commit suicide in order to preserve honor after a defeat in battle. The second sword needed to be short so they could easily thrust it into there stomach.

However a 2 sword style was developed by Miyamoto Mushashi but was not very prevalent in Japan. A dual sword style would be nice to complement the daggers however. Or a sword/sheild combo like the gladiators used. The sword would have short range and damage but would have great blocking with the sheild and quick attacks with the short sword.
Scorian_is_lame
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Post by Scorian_is_lame »

YEah, the funny weapons sounds good.
Just another thought, but what if you had a weapon that was like a melee weapon, but could be changed into a ranged weapon or something?
Also, the Protoss PSI-blades were really cool, I used to love the zealots from Starcraft.
I was the created.
I crushed them in hatred.
I created, but not life.
I created death, destruction.
I thirst for the blood of my Enemy.
The silent, Ancient Enemy.

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Shadowstar
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Post by Shadowstar »

Kaze wrote:However a 2 sword style was developed by Miyamoto Mushashi but was not very prevalent in Japan. A dual sword style would be nice to complement the daggers however. Or a sword/sheild combo like the gladiators used. The sword would have short range and damage but would have great blocking with the sheild and quick attacks with the short sword.
I've mentioned it several times, but this seems like a good place to bring it up again. One of my ideas features a Scimitar/Khopesh combo for the Egyptian characters. The Scimitar would be the primary weapon, while the Khopesh would be the shorter, quicker weapon mainly used for blocking or quick, but powerful stabs similar to the daggers. I think such a combo would be really cool, and something unique for chaos. But I would need to convince a modeller to create both of these weapons, and then we would probably need to create new animations for them as I doubt either the sword or dagger anims would be appropriate.
343 Guilty Spark
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Post by 343 Guilty Spark »

How bout the energy sword from halo? I have the models and texture, if anyone things they can get a good glow effect...
neolith
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Post by neolith »

343 Guilty Spark wrote:How bout the energy sword from halo? I have the models and texture, if anyone things they can get a good glow effect...
No art from other games or from movies, sorry...
–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
chaoskirina
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Post by chaoskirina »

Shadowstar wrote:
Kaze wrote:However a 2 sword style was developed by Miyamoto Mushashi but was not very prevalent in Japan. A dual sword style would be nice to complement the daggers however. Or a sword/sheild combo like the gladiators used. The sword would have short range and damage but would have great blocking with the sheild and quick attacks with the short sword.
I've mentioned it several times, but this seems like a good place to bring it up again. One of my ideas features a Scimitar/Khopesh combo for the Egyptian characters. The Scimitar would be the primary weapon, while the Khopesh would be the shorter, quicker weapon mainly used for blocking or quick, but powerful stabs similar to the daggers. I think such a combo would be really cool, and something unique for chaos. But I would need to convince a modeller to create both of these weapons, and then we would probably need to create new animations for them as I doubt either the sword or dagger anims would be appropriate.
Duel 2? EDIT: you mean you use the static mesh of the weps? If so then I can do that.
Last edited by chaoskirina on Mon Jul 26, 2004 6:40 am, edited 1 time in total.
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chaoskirina
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Post by chaoskirina »

how about a sword that, if you hit a wall at enough speed, would light on fire and have a burning effect? or an axe with an ice option but has limited ammo?( i.e MUG ice ammo.) it would be cool to give the weps some new effects. if you were shot with a CUTTER and you blocked it with your katana half of it would be cut off.
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TKATK
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Post by TKATK »

i reaaaaly doubt its possible(the cut weapon in half) and i think everyone would run around with a single axe of slower enemies
chaoskirina
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Post by chaoskirina »

TKATK wrote:i reaaaaly doubt its possible(the cut weapon in half) and i think everyone would run around with a single axe of slower enemies
okay. but what about the burning sword idea?
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jb
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Post by jb »

chaoskirina wrote:okay. but what about the burning sword idea?
There is already a way to set the flame on melee weapon. I just forget the name to type in :( But it was added as an easter egg :)
Jb
TKATK
the magical link fairy
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Post by TKATK »

jb wrote:
chaoskirina wrote:okay. but what about the burning sword idea?
There is already a way to set the flame on melee weapon. I just forget the name to type in :( But it was added as an easter egg :)
you revealed the truth,you spilled the beans! i didnt know there was a easter egg other than the Hoverboard.....

now what could the command be.....
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