Duel-Church 2
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Duel-Church 2
Hi Guys i started a duel map called "Duel Church2"
I will have some screenshots of the new version of the map today.
Whats the difference to Church 1 ?
*Map is bigger
*4 Playerstarts
*new decorations (costum staticmeshes)
*new emitter effects (selfmade)
*maybe a new trap
First playabel version is ready for download soon.
I will have some screenshots of the new version of the map today.
Whats the difference to Church 1 ?
*Map is bigger
*4 Playerstarts
*new decorations (costum staticmeshes)
*new emitter effects (selfmade)
*maybe a new trap
First playabel version is ready for download soon.
In Onlinegames my name is >NV<UTMaster.
Es gibt nur einen Gott - BelaFarinRod!
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- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
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really your fav duel map Iam proud of me
And here is the screenshot:
Please tell me what you dont like. But dont forget to tell me what you like
And if you miss the lighteffect at the windows, it will be threre soon.
Also some other staticmeshes arent there yet.
And here is the screenshot:
Please tell me what you dont like. But dont forget to tell me what you like
And if you miss the lighteffect at the windows, it will be threre soon.
Also some other staticmeshes arent there yet.
In Onlinegames my name is >NV<UTMaster.
Es gibt nur einen Gott - BelaFarinRod!
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- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
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add more detail, the geometry is quite simplistic the walls are very flat and dull, the cross has a pretty bad texture and looks rushed. How about ceiling beams? More shots please then I can comment more, nice work though just doesnt look finished!
edit
how about some rays of light through the windows? and how about altering the texture and making it red and alternate red blue red blue..
some big metal candel thingys might look nice in a map like this? I wouldnt replace the cross with a window id find something different altoghether or fix the cross up a bit.
A wooden roof, with beams etc that's broken in places so you can see the sky would look nice, especially if its raining outside and in places water drips through the roof to create puddles on the floor
edit
how about some rays of light through the windows? and how about altering the texture and making it red and alternate red blue red blue..
some big metal candel thingys might look nice in a map like this? I wouldnt replace the cross with a window id find something different altoghether or fix the cross up a bit.
A wooden roof, with beams etc that's broken in places so you can see the sky would look nice, especially if its raining outside and in places water drips through the roof to create puddles on the floor
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- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
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FizzyB,
Thanks for the comments
And the map isnt finished jet
rays are planed and the window texture will be much brighter
TKATK,
It is so bright because i brightend it up with a painting prog.
I done that because the screenshot was very dark.
I used the same light properties from Church 1 (just copied the lights out).
The red circle is blood form the skull trap.
Thanks for the comments
And the map isnt finished jet
rays are planed and the window texture will be much brighter
TKATK,
It is so bright because i brightend it up with a painting prog.
I done that because the screenshot was very dark.
I used the same light properties from Church 1 (just copied the lights out).
The red circle is blood form the skull trap.
In Onlinegames my name is >NV<UTMaster.
Es gibt nur einen Gott - BelaFarinRod!
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- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
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- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
- Contact: