Chaos UT2 help!
-
- Inactive Chaos Team Member
- Posts: 2638
- Joined: Mon Mar 10, 2003 11:06 pm
- Location: The Dagobah System
- Contact:
We dont have an aliens file. I think you might mean the one from alien swarm?
Anyways, the correct way to install the zip (at least for windows):
first.. remove anything you can say is definately from the mod (almost all the mod files have chaos in the name, though there might be one or two in the main ut2004 install that has it). If you have a folder named chaosut2 in your ut2004 directory, remove it completely.
Take the full zip, whether is 3.01 or 3.00. Right Click it and select extract all. If you are in windows xp, you might have to hit next, anyways, you want to get to the spot where it asks you where to extract to. Put in your base UT2004 directory name (for me, its c:\UT2004 for instance). Hit extract. Do the exact same for the patch. After this, start up UT2004 and see if you can enable chaos.
If not, there might be a problem with your UT2004.ini, there are ways to test this, but id rather not until we make sure we have the mod fully installed. In the interest of heading things off at the pass though, can you paste the [Core.System] section of your UT2004.ini? It shouldnt change during installation, so you can do this either before or after.
Anyways, the correct way to install the zip (at least for windows):
first.. remove anything you can say is definately from the mod (almost all the mod files have chaos in the name, though there might be one or two in the main ut2004 install that has it). If you have a folder named chaosut2 in your ut2004 directory, remove it completely.
Take the full zip, whether is 3.01 or 3.00. Right Click it and select extract all. If you are in windows xp, you might have to hit next, anyways, you want to get to the spot where it asks you where to extract to. Put in your base UT2004 directory name (for me, its c:\UT2004 for instance). Hit extract. Do the exact same for the patch. After this, start up UT2004 and see if you can enable chaos.
If not, there might be a problem with your UT2004.ini, there are ways to test this, but id rather not until we make sure we have the mod fully installed. In the interest of heading things off at the pass though, can you paste the [Core.System] section of your UT2004.ini? It shouldnt change during installation, so you can do this either before or after.
I make Darth Vader look like a teenage punk with a lightsaber.
Hey, actually I did delete the UT2004.ini at one time, but it didn't help. Well I guess I might as well go do what you told me thanks!
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Suppress=DevLIPSinc
Paths=../CBall/Animations/*.ukx
Paths=../CBall/Maps/*.ut2
Paths=../CBall/Textures/*.utx
Paths=../CBall/StaticMeshes/*.usx
Paths=../CBall/Sounds/*.uax
Paths=../ChaosUT2/Animations/*.ukx
Paths=../ChaosUT2/Maps/*.ut2
Paths=../ChaosUT2/Sounds/*.uax
Paths=../ChaosUT2/StaticMeshes/*.usx
Paths=../ChaosUT2/System/*.u
Paths=../ChaosUT2/Textures/*.utx
Why does it still have chaos there even though I deleted all of the files? I'll wait for a relpy from you before I go install CUT2 or the patch.
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Suppress=DevLIPSinc
Paths=../CBall/Animations/*.ukx
Paths=../CBall/Maps/*.ut2
Paths=../CBall/Textures/*.utx
Paths=../CBall/StaticMeshes/*.usx
Paths=../CBall/Sounds/*.uax
Paths=../ChaosUT2/Animations/*.ukx
Paths=../ChaosUT2/Maps/*.ut2
Paths=../ChaosUT2/Sounds/*.uax
Paths=../ChaosUT2/StaticMeshes/*.usx
Paths=../ChaosUT2/System/*.u
Paths=../ChaosUT2/Textures/*.utx
Why does it still have chaos there even though I deleted all of the files? I'll wait for a relpy from you before I go install CUT2 or the patch.

-
- Inactive Chaos Team Member
- Posts: 2638
- Joined: Mon Mar 10, 2003 11:06 pm
- Location: The Dagobah System
- Contact:
Hmm.. im guessing you accidently overwrote your default.ini in UT2004\System with the chopped down chaos version. The upshot of this, if i am right, is that recreating your UT2004.ini, and the creation of ChaosUT2.ini which mirrors it, are going to have problems.
If the default.ini in your UT2004\System folder is in fact that same one found in the ChaosUT2\System\ folder in the patch, then this is what happened. To remedy it, use your UT2004 CD's and find the default.ini and defuser.ini, and copy those files to your UT2004\System folder. After that, remove the chaos lines from your UT2004.ini (actually.. the preferable way would be to back it up and then remove it), and also remove the ChaosUT2.ini and ChaosUT2user.ini in your ChaosUT2\System folder. After this, UT2004 will reset itself completely back to default settings, and assuming the mod is installed correctly it should launch if you go into UT2004 and immediately try to launch the mod.
If the default.ini in your UT2004\System folder is in fact that same one found in the ChaosUT2\System\ folder in the patch, then this is what happened. To remedy it, use your UT2004 CD's and find the default.ini and defuser.ini, and copy those files to your UT2004\System folder. After that, remove the chaos lines from your UT2004.ini (actually.. the preferable way would be to back it up and then remove it), and also remove the ChaosUT2.ini and ChaosUT2user.ini in your ChaosUT2\System folder. After this, UT2004 will reset itself completely back to default settings, and assuming the mod is installed correctly it should launch if you go into UT2004 and immediately try to launch the mod.
I make Darth Vader look like a teenage punk with a lightsaber.
here is the default.ini
Now for the defuser.ini
Maps=CTF-COLOSSUS
Maps=CTF-SMOTE
Maps=CTF-DOUBLEDAMMAGE
Maps=CTF-AVARIS
Maps=CTF-BRIDGEOFFATE
Maps=CTF-FaceClassic
Maps=CTF-CHROME
Maps=CTF-Citadel
Maps=CTF-Orbital2
[XInterface.MapListDoubleDomination]
MapNum=0
Maps=DOM-ATLANTIS
Maps=DOM-ACCESS
Maps=DOM-ASWAN
Maps=DOM-JUNKYARD
Maps=DOM-RENASCENT
Maps=DOM-SUNTEMPLE
Maps=DOM-SCORCHEDEARTH
[XInterface.MapListBombingRun]
MapNum=0
Maps=BR-TWINTOMBS
Maps=BR-BRIDGEOFFATE
Maps=BR-CANYON
Maps=BR-COLOSSUS
Maps=BR-SERENITY
Maps=BR-SkyLine
Maps=BR-Anubis
[BonusPack.MapListMutant]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[BonusPack.MapListLastManStanding]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[Onslaught.ONSMapListOnslaught]
Maps=ONS-TORLAN?LinkSetup=Default
Maps=ONS-ARCTICSTRONGHOLD?LinkSetup=Default
Maps=ONS-CROSSFIRE?LinkSetup=Default
Maps=ONS-DRIA?LinkSetup=Default
Maps=ONS-SEVERANCE?LinkSetup=Default
[Skaarjpack.MapListSkaarjInvasion]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
[UT2K4Assault.ASMapList]
Maps=AS-CONVOY
Maps=AS-FALLENCITY
Maps=AS-MOTHERSHIP
Maps=AS-GLACIER
Maps=AS-ROBOTFACTORY
Maps=AS-JUNKYARD
Now for the defuser.ini
So open your defualt.ini and defuser.ini files from your ut2004\system and replace them with the above text.[DefaultPlayer]
Name=Player
Class=Engine.Pawn
Character=Jakob
team=255
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
Aliases[10]=(Command="Button bLook",Alias=Look)
Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
Aliases[13]=(Command="NextItem",Alias=InventoryNext)
Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[18]=(Command="Button bRun",Alias=Walking)
Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[21]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[22]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[23]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
Aliases[24]=(Command="Button bTurn180",Alias=Turn180)
Aliases[25]=(Command="ShowScores|OnRelease ShowScores",Alias=ScoreToggle)
Aliases[26]=(Command="InGameChat",Alias=InGameChat)
Aliases[27]=(Command="ServerInfo",Alias=ServerInfo)
Aliases[28]=(Command="Button bVoiceTalk",Alias=VoiceTalk)
Aliases[29]=(Command="Speak Team|Button bVoiceTalk|OnRelease SpeakLast",Alias=ToggleTeamChat)
Aliases[30]=(Command="Speak Local|Button bVoiceTalk|OnRelease SpeakLast",Alias=ToggleLocalChat)
Aliases[31]=(Command="Speak Public|Button bVoiceTalk|OnRelease SpeakLast",Alias=TogglePublicChat)
Aliases[32]=(Command="Axis aBaseX SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyX")
Aliases[33]=(Command="Axis aLookUp SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyY")
Aliases[34]=(Command="Axis aUp Speed=+300.0 | Axis aStrafe SpeedBase=300.0 DeadZone=0.1",Alias="SpaceFighter_JoyV")
Aliases[35]=(Command="Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1",Alias="SpaceFighter_JoySlider1")
Aliases[36]=(Command="",Alias=None)
Aliases[37]=(Command="",Alias=None)
Aliases[38]=(Command="",Alias=None)
Aliases[39]=(Command="",Alias=None)
0=SwitchWeapon 0
1=SwitchWeapon 1
2=SwitchWeapon 2
3=SwitchWeapon 3
4=SwitchWeapon 4
5=SwitchWeapon 5
6=SwitchWeapon 6
7=SwitchWeapon 7
8=SwitchWeapon 8
9=SwitchWeapon 9
F1=ShowScores
F2=InGameChat
F3=ShowStats
F4=ToggleBehindView
F5=ToggleFreeCam
F6=Stat Net
F7=ToggleFreeCamSwivel
F8=NextStats
F9=shot
F10=Cancel
F11=MusicMenu
F12=ToggleRadarMap
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=AltFire
A=StrafeLeft
B=SwitchToLastWeapon
C=Duck
D=StrafeRight
E=Use
F=VoiceTalk
G=SwitchToBestWeapon
H=
I=ToggleTeamChat
j=Taunt pthrust
K=Taunt asssmack
L=Taunt throatcut
M=BasePath 0
N=BasePath 1
O=ToggleLocalChat
P=TogglePublicChat
Q=SwitchWeapon 10
R=TeamTalk
S=MoveBackward
T=Talk
U=Use
V=SpeechMenuToggle
W=MoveForward
X=ShowVoteMenu
Y=writetolog
Z=Strafe
Alt=
Attn=
Backslash=ThrowWeapon
Backspace=Jump
Cancel=
CapsLock=LookToggle
Comma=StrafeLeft
CrSel=
Ctrl=Jump
Delete=LookUp
Down=MoveBackward
End=CenterView|ACTOR ALIGN SNAPTOFLOOR ALIGN=1
Enter=Use
Equals=GrowHUD
Escape=ShowMenu
ErEof=
Execute=
ExSel=
GreySlash=
GreyStar=
GreyMinus=
GreyPlus=
Help=
home=
Insert=
LControl=
Left=StrafeLeft
LeftBracket=InventoryPrevious
LShift=
Minus=ShrinkHUD
NoName=
None=
OemClear=
PA1=
PageDown=LookDown
PageUp=
Pause=Pause
Period=StrafeRight
Play=
Print=
PrintScrn=
RControl=
Right=StrafeRight
RightBracket=InventoryNext
RShift=
ScrollLock=
Select=
Semicolon=Taunt gesture_point
Separator=
Shift=Duck
SingleQuote=Strafe
Slash=NextWeapon
Space=Jump
Tab=Type
Tilde=ConsoleToggle
Up=MoveForward
Zoom=
LeftMouse=Fire
MiddleMouse=MoveForward
RightMouse=AltFire
MouseWheelDown=NextWeapon
MouseWheelUp=PrevWeapon
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseZ=
NumLock=
NumPad7=StrafeLeft
NumPad8=MoveForward
NumPad9=StrafeRight
NumPadPeriod=
Joy1=Fire
Joy2=Jump
Joy3=AltFire
Joy4=Duck
Joy5=NextWeapon
Joy6=SwitchWeapon 2
Joy7=SwitchWeapon 3
Joy8=SwitchWeapon 4
Joy9=SwitchWeapon 9
Joy10=SwitchWeapon 0
Joy11=InventoryPrevious
Joy12=InventoryActivate
Joy13=MoveForward
Joy14=StrafeRight
Joy15=MoveBackward
Joy16=StrafeLeft
JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.1
JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
[Engine.Controller]
Handedness=1.000000
[Engine.PlayerController]
bNeverSwitchOnPickup=false
bNoVoiceMessages=false
bNoTextToSpeechVoiceMessages=true
bOnlySpeakTeamText=false
TextToSpeechVoiceVolume=1.0
bNoVoiceTaunts=false
bNoAutoTaunts=false
bAutoTaunt=false
bNoMatureLanguage=false
AnnouncerVolume=4
AnnouncerLevel=2
DesiredFOV=90.000000
DefaultFOV=90.000000
FOVAngle=90.0
MaxTimeMargin=0.000000
TimeMarginSlack=0.001
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bAlwaysLevel=False
ngSecretSet=False
EnemyTurnSpeed=45000
InputClass=Class'Engine.PlayerInput'
TeamBeaconMaxDist=4000.000000
TeamBeaconPlayerInfoMaxDist=1200.000000
TeamBeaconTexture=TeamSymbols.TeamBeaconT
TeamBeaconTeamColors[0]=(B=0,G=0,R=180,A=255)
TeamBeaconTeamColors[1]=(B=200,G=80,R=80,A=255)
TeamBeaconCustomColor=(B=0,G=255,R=255,A=255)
TeamBeaconUseCustomColor=True
MaxResponseTime=0.5
bSmallWeapons=true
bEnableWeaponForceFeedback=False
bEnablePickupForceFeedback=False
bEnableDamageForceFeedback=False
bEnableGUIForceFeedback=False
bDynamicNetSpeed=True
bLandingShake=true
DemoMenuClass=GUI2K4.UT2K4DemoPlayback
AutoJoinMask=5
bEnableInitialChatRoom=True
MidGameMenuClass="GUI2K4.UT2K4DisconnectOptionPage"
;AdminMenuClass="GUI2K4.RemoteAdmin"
ChatPasswordMenuClass="GUI2K4.UT2K4ChatPassword"
VoiceChatCodec="CODEC_48NB"
VoiceChatLANCodec="CODEC_96WB"
[Engine.Pawn]
Bob=0.006
bWeaponBob=True
[Engine.Vehicle]
bVehicleShadows=True
[Engine.Player]
ConfiguredInternetSpeed=9636
ConfiguredLanSpeed=20000
[Engine.HUD]
bSmallWeaponBar=true
bHideHUD=false
HudOpacity=255
HudScale=1.0
HudCanvasScale=1.0
bMessageBeep=true
bShowWeaponInfo=true
bShowWeaponBar=True
bShowPersonalInfo=true
bShowPoints=true
bCrosshairShow=true
bShowPortrait=True
bNoEnemyNames=False
CrosshairScale=1.0
CrosshairOpacity=1.0
CrosshairStyle=0
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
[XGame.xDeathMessage]
bNoConsoleDeathMessages=False
[XInterface.GUIController]
MenuMouseSens=1.25
bModAuthor=false
bExpert=false
[GUI2K4.UT2K4GUIController]
MenuMouseSens=1.250000
[GUI2K4.SettingsTabs]
bExpert=False
[GUI2K4.UT2K4Browser_ServerListBox]
FiltersPage=GUI2K4.SimpleFilterPage
[GUI2K4.UT2K4ServerLoading]
Backgrounds=2k4Menus.Loading.loadingscreen1
Backgrounds=2k4Menus.Loading.loadingscreen2
Backgrounds=2k4Menus.Loading.loadingscreen2
Backgrounds=2k4Menus.Loading.loadingscreen4
[DemoRecording]
DemoMask=Demo%td
[Screenshots]
ShotMask=Shot%c
ShotCount=0
ShotDir=..\Screenshots
[Engine.TextToSpeechAlias]
RemoveCharacters=|:][}{^/\~()*
Aliases=(MatchWords=("gg"),ReplaceWord="good game")
Aliases=(MatchWords=("rofl","rotfl","rotflmao"),ReplaceWord="rolls on floor laughing!")
Aliases=(MatchWords=("lol"),ReplaceWord="laughing out loud!")
Aliases=(MatchWords=("thx"),ReplaceWord="thanks")
Aliases=(MatchWords=("np"),ReplaceWord="no problem")
Aliases=(MatchWords=(":)",":-)",":P"),ReplaceWord="smile")
Aliases=(MatchWords=(";)",";-)",";P"),ReplaceWord="wink")
Aliases=(MatchWords=("omg","omfg"),ReplaceWord="oh my god!")
Aliases=(MatchWords=("ns"),ReplaceWord="nice shot")
Aliases=(MatchWords=("hf"),ReplaceWord="have fun")
Aliases=(MatchWords=("fc"),ReplaceWord="flag carrier")
Aliases=(MatchWords=("ih"),ReplaceWord="incoming high")
Aliases=(MatchWords=("iw"),ReplaceWord="incoming low")
Aliases=(MatchWords=("ir"),ReplaceWord="incoming right")
Aliases=(MatchWords=("il"),ReplaceWord="incoming left")
Aliases=(MatchWords=("thx"),ReplaceWord="thanks")
Aliases=(MatchWords=("gl"),ReplaceWord="good luck")
Aliases=(MatchWords=("cya"),ReplaceWord="seeya")
Aliases=(MatchWords=("gj"),ReplaceWord="good job")
Aliases=(MatchWords=("ty"),ReplaceWord="thank you")
Aliases=(MatchWords=("bbl"),ReplaceWord="be back later")
Aliases=(MatchWords=("brb"),ReplaceWord="be right back")
Aliases=(MatchWords=("bbiab"),ReplaceWord="be back in a bit")
Aliases=(MatchWords=("woot","w00t"),ReplaceWord="woute")
Aliases=(MatchWords=("woot!","w00t!"),ReplaceWord="woute!")
Aliases=(MatchWords=("woohoo"),ReplaceWord="woo who")
[UnrealGame.UnrealPlayer]
CustomStatusAnnouncerPack=UnrealGame.FemaleAnnouncer
CustomRewardAnnouncerPack=UnrealGame.MaleAnnouncer
[GUI2K4.UT2K4IRC_Page]
bIRCTextToSpeechEnabled=False
Jb
Are you sure that default.ini is correct bcause this is what is there now.
[URL]
Protocol=ut2004
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2004.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge
[FirstRun]
FirstRun=0
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.ExtendedConsole
GUIController=GUI2K4.UT2K4GUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=UT2004
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
CdPath=F:
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Suppress=DevLIPSinc
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=TeamSymbols_UT2004
ServerPackages=BonusPack
ServerPackages=SkaarjPack_rc
ServerPackages=SkaarjPack
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=GUI2K4.UT2K4MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=20.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpServer.UdpServerQuery]
GameName=ut2
[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
[Engine.GameReplicationInfo]
ServerName=UT2004 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles
EditPackages=BonusPack
EditPackages=SkaarjPack_rc
EditPackages=SkaarjPack
EditPackages=UTClassic
EditPackages=UT2k4Assault
EditPackages=Onslaught
EditPackages=GUI2K4
EditPackages=UT2k4AssaultFull
EditPackages=OnslaughtFull
EditPackages=xVoting
EditPackages=StreamlineFX
EditPackages=UTV2004c
EditPackages=UTV2004s
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=UT2K4Assault
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UTClassic
CutdownPackages=UWeb
CutdownPackages=Vehicles
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XGame
CutdownPackages=XGame_rc
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XPickups_rc
CutdownPackages=XWeapons
CutdownPackages=XWeapons_rc
CutdownPackages=XWebAdmin
CutdownPackages=XVoting
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80
[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra
[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
[Engine.GameInfo]
GoreLevel=2
MaxSpectators=2
MaxPlayers=16
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=false
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=+0.0
[Engine.AmbientSound]
AmbientVolume=0.25
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
TimeMarginSlack=1.35
[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer
[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=true
[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=)
[DefaultDM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[DefaultTDM MaplistRecord]
DefaultTitle=Default TDM
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-RRAJIGAR
DefaultMaps=DM-RANKIN
DefaultMaps=DM-CORRUGATION
DefaultMaps=DM-DE-GRENDELKEEP
DefaultMaps=DM-DE-IRONIC
DefaultMaps=DM-DE-OSIRIS2
DefaultMaps=DM-GESTALT
DefaultMaps=DM-IRONDEITY
DefaultMaps=DM-METALLURGY
DefaultMaps=DM-Deck17
DefaultMaps=DM-Antalus
DefaultMaps=DM-Asbestos
DefaultMaps=DM-Curse4
[1on1TeamDeathmatch MaplistRecord]
DefaultTitle=1 on 1 Team Deathmatch
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[1on1Deathmatch MaplistRecord]
DefaultTitle=1 on 1 Deathmatch
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListTeamDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-ABSOLUTEZERO
Maps=CTF-MOONDRAGON
Maps=CTF-GRASSYKNOLL
Maps=CTF-COLOSSUS
Maps=CTF-SMOTE
Maps=CTF-DOUBLEDAMMAGE
Maps=CTF-AVARIS
Maps=CTF-BRIDGEOFFATE
Maps=CTF-FaceClassic
Maps=CTF-CHROME
Maps=CTF-Citadel
Maps=CTF-Orbital2
[XInterface.MapListDoubleDomination]
MapNum=0
Maps=DOM-ATLANTIS
Maps=DOM-ACCESS
Maps=DOM-ASWAN
Maps=DOM-JUNKYARD
Maps=DOM-RENASCENT
Maps=DOM-SUNTEMPLE
Maps=DOM-SCORCHEDEARTH
[XInterface.MapListBombingRun]
MapNum=0
Maps=BR-TWINTOMBS
Maps=BR-BRIDGEOFFATE
Maps=BR-CANYON
Maps=BR-COLOSSUS
Maps=BR-SERENITY
Maps=BR-SkyLine
Maps=BR-Anubis
[BonusPack.MapListMutant]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[BonusPack.MapListLastManStanding]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[Onslaught.ONSMapListOnslaught]
Maps=ONS-TORLAN?LinkSetup=Default
Maps=ONS-ARCTICSTRONGHOLD?LinkSetup=Default
Maps=ONS-CROSSFIRE?LinkSetup=Default
Maps=ONS-DRIA?LinkSetup=Default
Maps=ONS-SEVERANCE?LinkSetup=Default
[Skaarjpack.MapListSkaarjInvasion]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
[UT2K4Assault.ASMapList]
Maps=AS-CONVOY
Maps=AS-FALLENCITY
Maps=AS-MOTHERSHIP
Maps=AS-GLACIER
Maps=AS-ROBOTFACTORY
Maps=AS-JUNKYARD
[URL]
Protocol=ut2004
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2004.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge
[FirstRun]
FirstRun=0
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.ExtendedConsole
GUIController=GUI2K4.UT2K4GUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=UT2004
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
CdPath=F:
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Suppress=DevLIPSinc
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=TeamSymbols_UT2004
ServerPackages=BonusPack
ServerPackages=SkaarjPack_rc
ServerPackages=SkaarjPack
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=GUI2K4.UT2K4MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=20.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpServer.UdpServerQuery]
GameName=ut2
[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
[Engine.GameReplicationInfo]
ServerName=UT2004 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles
EditPackages=BonusPack
EditPackages=SkaarjPack_rc
EditPackages=SkaarjPack
EditPackages=UTClassic
EditPackages=UT2k4Assault
EditPackages=Onslaught
EditPackages=GUI2K4
EditPackages=UT2k4AssaultFull
EditPackages=OnslaughtFull
EditPackages=xVoting
EditPackages=StreamlineFX
EditPackages=UTV2004c
EditPackages=UTV2004s
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=UT2K4Assault
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UTClassic
CutdownPackages=UWeb
CutdownPackages=Vehicles
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XGame
CutdownPackages=XGame_rc
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XPickups_rc
CutdownPackages=XWeapons
CutdownPackages=XWeapons_rc
CutdownPackages=XWebAdmin
CutdownPackages=XVoting
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80
[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra
[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
[Engine.GameInfo]
GoreLevel=2
MaxSpectators=2
MaxPlayers=16
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=false
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=+0.0
[Engine.AmbientSound]
AmbientVolume=0.25
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
TimeMarginSlack=1.35
[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer
[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=true
[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=)
[DefaultDM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[DefaultTDM MaplistRecord]
DefaultTitle=Default TDM
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-RRAJIGAR
DefaultMaps=DM-RANKIN
DefaultMaps=DM-CORRUGATION
DefaultMaps=DM-DE-GRENDELKEEP
DefaultMaps=DM-DE-IRONIC
DefaultMaps=DM-DE-OSIRIS2
DefaultMaps=DM-GESTALT
DefaultMaps=DM-IRONDEITY
DefaultMaps=DM-METALLURGY
DefaultMaps=DM-Deck17
DefaultMaps=DM-Antalus
DefaultMaps=DM-Asbestos
DefaultMaps=DM-Curse4
[1on1TeamDeathmatch MaplistRecord]
DefaultTitle=1 on 1 Team Deathmatch
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[1on1Deathmatch MaplistRecord]
DefaultTitle=1 on 1 Deathmatch
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListTeamDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-ABSOLUTEZERO
Maps=CTF-MOONDRAGON
Maps=CTF-GRASSYKNOLL
Maps=CTF-COLOSSUS
Maps=CTF-SMOTE
Maps=CTF-DOUBLEDAMMAGE
Maps=CTF-AVARIS
Maps=CTF-BRIDGEOFFATE
Maps=CTF-FaceClassic
Maps=CTF-CHROME
Maps=CTF-Citadel
Maps=CTF-Orbital2
[XInterface.MapListDoubleDomination]
MapNum=0
Maps=DOM-ATLANTIS
Maps=DOM-ACCESS
Maps=DOM-ASWAN
Maps=DOM-JUNKYARD
Maps=DOM-RENASCENT
Maps=DOM-SUNTEMPLE
Maps=DOM-SCORCHEDEARTH
[XInterface.MapListBombingRun]
MapNum=0
Maps=BR-TWINTOMBS
Maps=BR-BRIDGEOFFATE
Maps=BR-CANYON
Maps=BR-COLOSSUS
Maps=BR-SERENITY
Maps=BR-SkyLine
Maps=BR-Anubis
[BonusPack.MapListMutant]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[BonusPack.MapListLastManStanding]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[Onslaught.ONSMapListOnslaught]
Maps=ONS-TORLAN?LinkSetup=Default
Maps=ONS-ARCTICSTRONGHOLD?LinkSetup=Default
Maps=ONS-CROSSFIRE?LinkSetup=Default
Maps=ONS-DRIA?LinkSetup=Default
Maps=ONS-SEVERANCE?LinkSetup=Default
[Skaarjpack.MapListSkaarjInvasion]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
[UT2K4Assault.ASMapList]
Maps=AS-CONVOY
Maps=AS-FALLENCITY
Maps=AS-MOTHERSHIP
Maps=AS-GLACIER
Maps=AS-ROBOTFACTORY
Maps=AS-JUNKYARD

Are you sure that default.ini is correct bcause this is what is there now.
[URL]
Protocol=ut2004
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2004.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge
[FirstRun]
FirstRun=0
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.ExtendedConsole
GUIController=GUI2K4.UT2K4GUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=UT2004
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
CdPath=F:
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Suppress=DevLIPSinc
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=TeamSymbols_UT2004
ServerPackages=BonusPack
ServerPackages=SkaarjPack_rc
ServerPackages=SkaarjPack
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=GUI2K4.UT2K4MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=20.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpServer.UdpServerQuery]
GameName=ut2
[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
[Engine.GameReplicationInfo]
ServerName=UT2004 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles
EditPackages=BonusPack
EditPackages=SkaarjPack_rc
EditPackages=SkaarjPack
EditPackages=UTClassic
EditPackages=UT2k4Assault
EditPackages=Onslaught
EditPackages=GUI2K4
EditPackages=UT2k4AssaultFull
EditPackages=OnslaughtFull
EditPackages=xVoting
EditPackages=StreamlineFX
EditPackages=UTV2004c
EditPackages=UTV2004s
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=UT2K4Assault
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UTClassic
CutdownPackages=UWeb
CutdownPackages=Vehicles
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XGame
CutdownPackages=XGame_rc
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XPickups_rc
CutdownPackages=XWeapons
CutdownPackages=XWeapons_rc
CutdownPackages=XWebAdmin
CutdownPackages=XVoting
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80
[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra
[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
[Engine.GameInfo]
GoreLevel=2
MaxSpectators=2
MaxPlayers=16
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=false
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=+0.0
[Engine.AmbientSound]
AmbientVolume=0.25
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
TimeMarginSlack=1.35
[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer
[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=true
[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=)
[DefaultDM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[DefaultTDM MaplistRecord]
DefaultTitle=Default TDM
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-RRAJIGAR
DefaultMaps=DM-RANKIN
DefaultMaps=DM-CORRUGATION
DefaultMaps=DM-DE-GRENDELKEEP
DefaultMaps=DM-DE-IRONIC
DefaultMaps=DM-DE-OSIRIS2
DefaultMaps=DM-GESTALT
DefaultMaps=DM-IRONDEITY
DefaultMaps=DM-METALLURGY
DefaultMaps=DM-Deck17
DefaultMaps=DM-Antalus
DefaultMaps=DM-Asbestos
DefaultMaps=DM-Curse4
[1on1TeamDeathmatch MaplistRecord]
DefaultTitle=1 on 1 Team Deathmatch
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[1on1Deathmatch MaplistRecord]
DefaultTitle=1 on 1 Deathmatch
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListTeamDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-ABSOLUTEZERO
Maps=CTF-MOONDRAGON
Maps=CTF-GRASSYKNOLL
Maps=CTF-COLOSSUS
Maps=CTF-SMOTE
Maps=CTF-DOUBLEDAMMAGE
Maps=CTF-AVARIS
Maps=CTF-BRIDGEOFFATE
Maps=CTF-FaceClassic
Maps=CTF-CHROME
Maps=CTF-Citadel
Maps=CTF-Orbital2
[XInterface.MapListDoubleDomination]
MapNum=0
Maps=DOM-ATLANTIS
Maps=DOM-ACCESS
Maps=DOM-ASWAN
Maps=DOM-JUNKYARD
Maps=DOM-RENASCENT
Maps=DOM-SUNTEMPLE
Maps=DOM-SCORCHEDEARTH
[XInterface.MapListBombingRun]
MapNum=0
Maps=BR-TWINTOMBS
Maps=BR-BRIDGEOFFATE
Maps=BR-CANYON
Maps=BR-COLOSSUS
Maps=BR-SERENITY
Maps=BR-SkyLine
Maps=BR-Anubis
[BonusPack.MapListMutant]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[BonusPack.MapListLastManStanding]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[Onslaught.ONSMapListOnslaught]
Maps=ONS-TORLAN?LinkSetup=Default
Maps=ONS-ARCTICSTRONGHOLD?LinkSetup=Default
Maps=ONS-CROSSFIRE?LinkSetup=Default
Maps=ONS-DRIA?LinkSetup=Default
Maps=ONS-SEVERANCE?LinkSetup=Default
[Skaarjpack.MapListSkaarjInvasion]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
[UT2K4Assault.ASMapList]
Maps=AS-CONVOY
Maps=AS-FALLENCITY
Maps=AS-MOTHERSHIP
Maps=AS-GLACIER
Maps=AS-ROBOTFACTORY
Maps=AS-JUNKYARD
[URL]
Protocol=ut2004
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2004.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge
[FirstRun]
FirstRun=0
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.ExtendedConsole
GUIController=GUI2K4.UT2K4GUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=UT2004
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
CdPath=F:
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Suppress=DevLIPSinc
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=TeamSymbols_UT2004
ServerPackages=BonusPack
ServerPackages=SkaarjPack_rc
ServerPackages=SkaarjPack
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=GUI2K4.UT2K4MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0
MouseXMultiplier=1.000
MouseYMultiplier=1.000
UseSpeechRecognition=True
WeatherEffects=True
DrawDistanceLOD=1.0
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=32
MusicVolume=0.10000
AmbientVolume=0.500000
SoundVolume=0.30000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000
EnhancedDenoiser=False
LocalZOffset=0.0
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=20.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpServer.UdpServerQuery]
GameName=ut2
[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
[Engine.GameReplicationInfo]
ServerName=UT2004 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
ReportUnusedTextures=False
[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
OverrideDesktopRefreshRate=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles
EditPackages=BonusPack
EditPackages=SkaarjPack_rc
EditPackages=SkaarjPack
EditPackages=UTClassic
EditPackages=UT2k4Assault
EditPackages=Onslaught
EditPackages=GUI2K4
EditPackages=UT2k4AssaultFull
EditPackages=OnslaughtFull
EditPackages=xVoting
EditPackages=StreamlineFX
EditPackages=UTV2004c
EditPackages=UTV2004s
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=UT2K4Assault
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UTClassic
CutdownPackages=UWeb
CutdownPackages=Vehicles
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XGame
CutdownPackages=XGame_rc
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XPickups_rc
CutdownPackages=XWeapons
CutdownPackages=XWeapons_rc
CutdownPackages=XWebAdmin
CutdownPackages=XVoting
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80
[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra
[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
[Engine.GameInfo]
GoreLevel=2
MaxSpectators=2
MaxPlayers=16
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=false
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=+0.0
[Engine.AmbientSound]
AmbientVolume=0.25
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
TimeMarginSlack=1.35
[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer
[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=true
[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=)
[DefaultDM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[DefaultTDM MaplistRecord]
DefaultTitle=Default TDM
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-RRAJIGAR
DefaultMaps=DM-RANKIN
DefaultMaps=DM-CORRUGATION
DefaultMaps=DM-DE-GRENDELKEEP
DefaultMaps=DM-DE-IRONIC
DefaultMaps=DM-DE-OSIRIS2
DefaultMaps=DM-GESTALT
DefaultMaps=DM-IRONDEITY
DefaultMaps=DM-METALLURGY
DefaultMaps=DM-Deck17
DefaultMaps=DM-Antalus
DefaultMaps=DM-Asbestos
DefaultMaps=DM-Curse4
[1on1TeamDeathmatch MaplistRecord]
DefaultTitle=1 on 1 Team Deathmatch
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[1on1Deathmatch MaplistRecord]
DefaultTitle=1 on 1 Deathmatch
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-1on1-Albatross
DefaultMaps=DM-1on1-Crash
DefaultMaps=DM-1on1-Desolation
DefaultMaps=DM-1on1-Idoma
DefaultMaps=DM-1on1-Irondust
DefaultMaps=DM-1on1-Mixer
DefaultMaps=DM-1on1-Roughinery
DefaultMaps=DM-1on1-Serpentine
DefaultMaps=DM-1on1-Spirit
DefaultMaps=DM-1on1-Squader
DefaultMaps=DM-1on1-Trite
[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListTeamDeathMatch]
MapNum=0
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-ABSOLUTEZERO
Maps=CTF-MOONDRAGON
Maps=CTF-GRASSYKNOLL
Maps=CTF-COLOSSUS
Maps=CTF-SMOTE
Maps=CTF-DOUBLEDAMMAGE
Maps=CTF-AVARIS
Maps=CTF-BRIDGEOFFATE
Maps=CTF-FaceClassic
Maps=CTF-CHROME
Maps=CTF-Citadel
Maps=CTF-Orbital2
[XInterface.MapListDoubleDomination]
MapNum=0
Maps=DOM-ATLANTIS
Maps=DOM-ACCESS
Maps=DOM-ASWAN
Maps=DOM-JUNKYARD
Maps=DOM-RENASCENT
Maps=DOM-SUNTEMPLE
Maps=DOM-SCORCHEDEARTH
[XInterface.MapListBombingRun]
MapNum=0
Maps=BR-TWINTOMBS
Maps=BR-BRIDGEOFFATE
Maps=BR-CANYON
Maps=BR-COLOSSUS
Maps=BR-SERENITY
Maps=BR-SkyLine
Maps=BR-Anubis
[BonusPack.MapListMutant]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[BonusPack.MapListLastManStanding]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Curse4
[Onslaught.ONSMapListOnslaught]
Maps=ONS-TORLAN?LinkSetup=Default
Maps=ONS-ARCTICSTRONGHOLD?LinkSetup=Default
Maps=ONS-CROSSFIRE?LinkSetup=Default
Maps=ONS-DRIA?LinkSetup=Default
Maps=ONS-SEVERANCE?LinkSetup=Default
[Skaarjpack.MapListSkaarjInvasion]
Maps=DM-RRAJIGAR
Maps=DM-RANKIN
Maps=DM-CORRUGATION
Maps=DM-DE-GRENDELKEEP
Maps=DM-DE-IRONIC
Maps=DM-DE-OSIRIS2
Maps=DM-GESTALT
Maps=DM-IRONDEITY
Maps=DM-METALLURGY
Maps=DM-Deck17
Maps=DM-Antalus
Maps=DM-Asbestos
[UT2K4Assault.ASMapList]
Maps=AS-CONVOY
Maps=AS-FALLENCITY
Maps=AS-MOTHERSHIP
Maps=AS-GLACIER
Maps=AS-ROBOTFACTORY
Maps=AS-JUNKYARD
