IF YOU ARE CRASHING ON STARTUP, READ THIS FIRST

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
jb
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Post by jb »

Isotope wrote:I crash on startup with this:

Image

I have made sure my installation was done correctly. Any suggestions?
Isotope,
can you paste the contents of your chaosut2.log file here?


Dracon,
at this point I have no good ideas to help you. Would you mind trying to reinstall UT2k4? U should not loose any data. But atm your not able to find the ChaosUT_xVotingHandler and that only has dependencey on the standard xVotingHandler... The other missing functions in normal UT2k4 code also does not seem right:
Warning: Missing Function Function XGame.xPawn.Died
Warning: Missing Function Function UnrealGame.UnrealPlayer.PreloadCustomAnnouncer
Warning: Missing Function Function UnrealGame.UnrealPlayer.CustomizeAnnouncer
Jb
Shadowstar
Chaotic Dreams Team
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Post by Shadowstar »

Perhaps they have a corrupted download of Chaos or the patch.
Dracon
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Post by Dracon »

I have had a few problems with anything running in the U-Engine before

chaos might just be one those things which wont run

the other was the Harry Potter 3 game so i Duno ill keeptryin but i duno
jb
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Post by jb »

Dracon wrote:I have had a few problems with anything running in the U-Engine before

chaos might just be one those things which wont run

the other was the Harry Potter 3 game so i Duno ill keeptryin but i duno
Well if you can give a re-install a try...again dont have to remove anything so it should not hurt. Remember to install the current UT2k4 patch and ECE when your done with the 2k4 install!
Jb
TKATK
the magical link fairy
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Post by TKATK »

Dracon wrote:I have had a few problems with anything running in the U-Engine before

chaos might just be one those things which wont run

the other was the Harry Potter 3 game so i Duno ill keeptryin but i duno
just a quick question,does UT2004 ITSELF work?without chaos
Isotope
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Post by Isotope »

As you requested, here's the log:

Log: Log file open, 11/04/04 18:02:13
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3323 (128.29)
Init: Compiled: Sep 7 2004 17:18:28
Init: Command line: -mod=ChaosUT2 -MainMenuClass=ChaosGames.ChaosGUI_MainMenu
Log: Cmd= Start=LocalMap Value=ChaosNoIntro.ut2
Log: Cmd=+ Start=CacheRecordPath Value=../ChaosUT2/System/*.ucl
Log: Cmd=+ Start=MusicPath Value=../ChaosUT2/Music
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Animations/*.ukx
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Maps/*.ut2
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Sounds/*.uax
Log: Cmd=+ Start=Paths Value=../ChaosUT2/StaticMeshes/*.usx
Log: Cmd=+ Start=Paths Value=../ChaosUT2/System/*.u
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Textures/*.utx
Log: Cmd=+ Start=Paths Value=../System/*.upl
Log: Cmd= Start=GUIController Value=ChaosGames.ChaosGUI_UT2K4GUIController
Log: Cmd=+ Start=EditPackages Value=ChaosGames
Log: Cmd=+ Start=EditPackages Value=ChaosUT
Log: Cmd=- Start=Applications[0] Value=xWebAdmin.UTServerAdmin
Log: Cmd=+ Start=Applications[0] Value=ChaosGames.ChaosUT_UTServerAdmin
Log: Cmd=+ Start=ServerPackages Value=ChaosGames
Log: Cmd=+ Start=ServerPackages Value=ChaosUT
Log: Cmd=+ Start=MainMenuClass Value=ChaosGames.ChaosGUI_MainMenu
Log: Cmd=+ Start=ConnectingMenuClass Value=ChaosGames.ChaosGUI_UT2K4ServerLoading
Log: Cmd=- Start=VotingHandlerType Value=xVoting.xVotingHandler
Log: Cmd=+ Start=VotingHandlerType Value=ChaosGames.ChaosUT_xVotingHandler
Log: Cmd= Start=ServerName Value=A ChaosUT2 Server
Log: Cmd= Start=ShortName Value=CUT2 Server
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:..\ChaosUT2\System\ChaosUT2.ini UserIni:..\ChaosUT2\System\ChaosUT2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-09-07_17.17]
Init: Object subsystem initialized
Log: nv4_disp.dll/NVIDIA GeForce4 Ti 4200
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 9.676000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ChaosNoIntro.ut2?Name=Enamel_32?Class=Engine.Pawn?Character=Thorax?team=255?Sex=M?Voice=XGame.RobotVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27791->27791; refs: 286171
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 20.171000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: The file '../System/SkelMech.upl' contains unrecognizable data
Critical: CheckTag
Critical: LoadSummary
Critical: ULinkerLoad::ULinkerLoad
Warning: Failed to load 'SkelMech': Aborted
Warning: Failed to load 'Material SkelMech.pic': Aborted
Log: Failed to load 'Material SkelMech.pic': Aborted
Log: The file '../System/SkelMech.upl' contains unrecognizable data
Critical: CheckTag
Critical: LoadSummary
Critical: ULinkerLoad::ULinkerLoad
Warning: Failed to load 'SkelMech': Aborted
Warning: Failed to load 'Material SkelMech.pic2': Aborted
Log: Failed to load 'Material SkelMech.pic2': Aborted
Critical: Error reentered: Assertion failed: GObjAvailable.Num() && GObjAvailable.Last()==Index [File:.\UnObj.cpp] [Line: 4842]
Critical: UObject::StaticAllocateObject
Critical: (Package Portrait)
Critical: UObject::StaticConstructObject
Critical: ULinkerLoad::CreateExport
Critical: (Portrait 24134724)
Critical: IndexToObject
Critical: ULinkerLoad::CreateExport
Critical: (PortraitA 24134724)
Critical: ULinkerLoad::Create
Critical: UObject::StaticLoadObject
Critical: (Engine.Material Brazen.Portrait.PortraitA NULL)
Critical: CacheParseLine::Players
Critical: UxUtil::CacheLoad
Critical: UxUtil::CacheGet
Critical: UxUtil::execGetPlayerRecord
Critical: (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013)
Critical: UObject::execClassContext
Critical: (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013)
Critical: UObject::ProcessEvent
Critical: (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController)
Critical: UGameEngine::Init
Critical: InitEngine
Critical: FMallocWindows::Free
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 37 MByte 847 KByte 562 Bytes from HD took 4.357996 seconds (4.284996 reading, 0.073000 seeking).
Log: FileManager: 10.503349 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/04/04 18:03:26



Also, don't worry about the skelmech thing.
AKA: Enamel_32
halprin
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Post by halprin »

Isotope wrote:Also, don't worry about the skelmech thing.
Are you sure? That seems to me what is causing it...
Image
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Isotope
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Post by Isotope »

It was causing it, and that's very surprising. I deleted the animations a long time ago, without any problems. Thanks!
AKA: Enamel_32
jb
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Post by jb »

Isotope wrote:It was causing it, and that's very surprising. I deleted the animations a long time ago, without any problems. Thanks!
Good, glad its working!

/me gives a nickel to Halprin for his help :)
Jb
HiTdUdE
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Post by HiTdUdE »

I decided this problem was kinda relevant so ive posted it here. I hope Chaos Team have time to help me because it is really annoying me.

I have v3339 and I have the ECE Bonus Pack, just to say thats not the problem. The problem is that i download the file, and i extract the UMOD for Chaos UT2 v3.6 but it wont start up. whats my problem Somebody please help me because i even tried startinf rom the very start with verison 3.0 and downloadin all teh patches but even the 3.0 UMOD wouldnt start up

Update- Its Ok, i fixed this problem by using a zip of the file (daft me ) but now wheneva i try to start up the Mod i get this bug report, ive copied it exactly:-

UT2004 Build UT2004_Build_[2004-11-11_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1468 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5700LE (5655)

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Package templeknight) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (templeknight 9377192) <- IndexToObject <- ULinkerLoad::CreateExport <- (tk_portrait 9377192) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Material ChaosModelTextures.templeknight.tk_portrait NULL) <- CacheParseLine::Players <- UxUtil::CacheLoad <- UxUtil::CacheGet <- UxUtil::execGetPlayerRecord <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::execClassContext <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::ProcessEvent <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
HiTdUdE
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Mistake

Post by HiTdUdE »

Sorry forget my problem was only a couple of files from a download that i had forgotten to delete, but im workin now. :oops: :oops: :twisted: :o
SoulReaper
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Post by SoulReaper »

crashing on startup!!
heres the report!
UT2004 Build UT2004_Build_[2004-11-11_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1499 MHz with 511MB RAM
Video: RADEON 9800 SE (6378)

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Package Char) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (Char 9354668) <- IndexToObject <- ULinkerLoad::CreateExport <- (PortraitAAS 9354668) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Material CBP2_Bale.Char.PortraitAAS NULL) <- CacheParseLine::Players <- UxUtil::CacheLoad <- UxUtil::CacheGet <- UxUtil::execGetPlayerRecord <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::execClassContext <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::ProcessEvent <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free

PLZ HELP ME!!!
TKATK
the magical link fairy
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Post by TKATK »

there is a error with loading a CPB2 character,have you by any chance installed CPB2(pack 1 iirc) and tried to manually uninstall it
SoulReaper
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Post by SoulReaper »

erm nope
i got cbp 2 but i havent tried un-installing it...
can you plz tell me what caracter so i can delete it??

EDIT: i noticed in UT that i dont got the avatars of: "Gothgirl", "aurora",
"glumpf"and "Karaash"
can this be the problem??
they are all cbp characters
jb
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Post by jb »

yeap looks like there is a problem with those CBP chars. Try remove the UCL that they use and see if that works... Sorry for your trouble.
Jb
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