Hi,
ok ... As you might have seen in my last post here in the forum, I am working on a ChaosUT2 only server. I have finally broken bei server.ini
Something really is messed up.. (due the bloody UT2Vote installation)
I need your help guys :
My public server should be only a ChaosUT2 Server ...
That means : Standard maps with active Mutator and possible vote to the different other gametypes like Duel and back and forth ...
Could someone please do me a huge favor and post or send me an email (mephisto@ar3s.com) a linux ucc-bin line and a ut2004.ini and maybe some instruction how to set it up (including Webadmin).
And yes, I know, there are PLENTY of documentation but as I already working on the server over 11 hours (check my several posts and timestamp) I would really appreciate if someone could do me this favour ...
As I said : Clean UT installation only with ECE, Patch and ChaosUT2 with Mapvoting including Standard maps with Mutator or Chaos Gametypes.....
I know it is much to ask, but I am kind of desperate about this.
In my case, beneath the standard installation is a folder named ChaosUT2 .... just to let you know ....
ChaosUT2 Server.ini f***ed
ChaosUT2 Server.ini f***ed
It´s not a bug - it´s a feature
-
- Inactive Chaos Team Member
- Posts: 2638
- Joined: Mon Mar 10, 2003 11:06 pm
- Location: The Dagobah System
- Contact:
Someone else will have to help with mapvote, however, to get a fresh, clean ChaosUT2.ini, do the following:
1) Move your UT2004.ini and ChaosUT2.ini (backup them if you want).
2) Start UT2004 with the -mod="ChaosUT2" switch, without going through the community menu.
This should generate a fresh one, which you can then tweak. If your server is on a different computer, you can then upload this file to it and tweak it there.
For the UCC startup line, this is what i use when i host a small windows server for testing/playing.
A similar line should work for linux, probably just need to change the address path. Mapvoting setup can be done via webadmin assuming you enable it, though i will admit its not the easiest thing in the world. However, better imo to get a server up and running with webadmin first then add in mapvoting later since its all ini file tweaks/webadmin tweaks.
1) Move your UT2004.ini and ChaosUT2.ini (backup them if you want).
2) Start UT2004 with the -mod="ChaosUT2" switch, without going through the community menu.
This should generate a fresh one, which you can then tweak. If your server is on a different computer, you can then upload this file to it and tweak it there.
For the UCC startup line, this is what i use when i host a small windows server for testing/playing.
Code: Select all
c:\UT2004\system\ucc server CTF-Maul.ut2?game=chaosGames.ChaosCTF?mutator=Chaosgames.ChaosUT -MOD=ChaosUT2
I make Darth Vader look like a teenage punk with a lightsaber.
Ok, I have now did what you said but no new ini has been created ...
This is what happened :
This is what happened :
Code: Select all
C:\UT2004\System>ucc server DM-Rankin.ut2?game=XGame.xDeathMatch?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
Executing Class Engine.ServerCommandlet
Browse: DM-Rankin.ut2?Name=]-=UTW=-[Mephisto?Class=Engine.Pawn?Character=TempleKnight?team=255?Sex=M?game=XGame.xDeathMatch?mutator=ChaosGames.ChaosUT
Collecting garbage
Purging garbage
Garbage: objects: 27967->27964; refs: 369002
Game class is 'xDeathMatch'
Bringing Level DM-Rankin.myLevel up for play (20) appSeconds: 4.549000...
(Karma): Autodetecting CPU for SSE
(Karma): Using SSE Optimizations
center pointMutators ChaosGames.ChaosUT
ChaosUT2 found 109 possible spawn points for Relics/Gravbelt
ChaosUT2 loaded the following Relics for this map: Regen...Sheild...Speed...Strength...Vampire...Vengance...
GameInfo::InitGame : bEnableStatLogging False
UdpServerQuery(crt): Port 7787 successfully bound.
Resolving master0.gamespy.com...
MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Defaulting to false
Defaulting to false
Resolving ut2004master1.epicgames.com...
Webserver is not enabled. Set bEnabled to True in Advanced Options.
MasterServerUplink: Resolved ut2004master1.epicgames.com as 207.135.145.6.
Resolved master0.gamespy.com (207.38.8.34)
UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
UdpGameSpyUplink: Port 7788 successfully bound.
MasterServerUplink: Connection to ut2004master1.epicgames.com established.
Approval APPROVED
Master server requests heartbeat 0 with code 22284
Master server requests heartbeat 1 with code 22284
Master server requests heartbeat 2 with code 22284
Master server assigned our MatchID: 0
Open myLevel 11/22/04 17:48:04 192.168.0.101:2211
Client netspeed is 10000
New Player ]-=UTW=-[Mephisto id=be019da209fd477183caaa8b24ae6c76
START MATCH
Initializing Chaos PRI for DM-Rankin.xPlayer
Close TcpipConnection 192.168.0.101:2211 11/22/04 17:48:44
It´s not a bug - it´s a feature
Change your startup line..
to this...
(fill ***** with map name)
The mod switch is probably not understanding the gametype of XGame.xDeathmatch... the mod switch implies that you will be using a chaos gametype.. that should fix your problem.
Code: Select all
C:\UT2004\System>ucc server DM-Rankin.ut2?game=XGame.xDeathMatch?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
Code: Select all
C:\UT2004\System>ucc server CTF-*****.ut2?game=chaosGames.ChaosCTF?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
The mod switch is probably not understanding the gametype of XGame.xDeathmatch... the mod switch implies that you will be using a chaos gametype.. that should fix your problem.
Rythm is Gonna Get Ya!
In UT2004, admin passwords are no longer kept in the ini file for webadmin using ucc batch files
If you are doing single admin you need to do this:
and delete the password after AdminPass= in the ini file.
More info here:
http://www.unrealadmin.org/forums/showthread.php?t=55
If you are doing single admin you need to do this:
Code: Select all
C:\UT2004\System>ucc server CTF-*****.ut2?game=chaosGames.ChaosCTF?AdminName=blah?AdminPassword=pass?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
More info here:
http://www.unrealadmin.org/forums/showthread.php?t=55
Rythm is Gonna Get Ya!