Okay, so here's the question:
In Unreal editor 2003 build there's a function called "ConstantLoop", which makes the mover loop constantly through its keyframes from the moment game starts.
There's no such function un 2004 builds. So my question is how to make same thing with UT2004 editor?
In 2003 build function is found under:
Mover Properties > Object > InitalState
how to make movel loop in editor, ut2k4 build?
emmmm, ive just fired up the editor to have a look, and there is a function called constant loop under moverproperties>object>initialstate>constantloop
its the fourth down on the list, under LeadInOutlooper.
it should be there, if its not, the only thing i can suggets is getting the newest patch, thats what i use, in case your on an older version which didnt have it.
its the fourth down on the list, under LeadInOutlooper.
it should be there, if its not, the only thing i can suggets is getting the newest patch, thats what i use, in case your on an older version which didnt have it.
"All i know is my gut says maybe"