Chaotic rockets
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- Posts: 711
- Joined: Tue Apr 27, 2004 3:41 am
- Location: Mumbai, India
Chaotic rockets
This idea has come up before, but i just wanted to ask if it is going to be implemented.
Alternate ammo for the CUT RL:
Napalm rocket
Poison rocket
Disruptor rocket
Freeze rocket
Proxy rocket
etc...
Alternate ammo for the CUT RL:
Napalm rocket
Poison rocket
Disruptor rocket
Freeze rocket
Proxy rocket
etc...
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- Posts: 711
- Joined: Tue Apr 27, 2004 3:41 am
- Location: Mumbai, India
Hmmmmmmm...
Imagine this:
Malcom_sucks was obliterated by Malcom's napalm rocket
Malcom_is_a_bum was incinerated by the napalm from Malcom's napalm rocket
Imagine this:
Malcom_sucks was obliterated by Malcom's napalm rocket
Malcom_is_a_bum was incinerated by the napalm from Malcom's napalm rocket
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havnt been here go a while but (stop me if this is alredy implemened i have a older version of the mod) i think that the rockets should look more chaotic as they fly as in instead of going in a straight line be more like the drunken missle from rise of the triad entill u start to use that laser site thinghy. they would make the napalm missles very useful for dumb firing because u dont need as much accuracy...
Multiple rocket ammo types are definately a good possibility, but having napalm/poison/disrupter/blah types of ammo would be a bit overdone, seeing as how we already have the grenade launcher, claw, and xbow with those ammo types. Something more viable would be maybe cluster rocket swarms or mini rockets that fly at 2/3x speed but do half as much damage.
Drunken rockets:generally useless as the only possible use would be to hope it manouvers thru tricky spaces or manouvers into the enemy,both can be done via laserKaboodles_The_Assassin wrote:Drunken Rockets: Fly around in an erratic pattern in the general direction you fire it at.
but thats just my 0.1 euro
Oh my gosh, somebody else has actually played RotT! I thought I was the only one!Mopageboy wrote:havnt been here go a while but (stop me if this is alredy implemened i have a older version of the mod) i think that the rockets should look more chaotic as they fly as in instead of going in a straight line be more like the drunken missle from rise of the triad entill u start to use that laser site thinghy. they would make the napalm missles very useful for dumb firing because u dont need as much accuracy...
Gak! Didn't see your post when I posted about drunken missiles.Mopageboy wrote:havnt been here go a while but (stop me if this is alredy implemened i have a older version of the mod) i think that the rockets should look more chaotic as they fly as in instead of going in a straight line be more like the drunken missle from rise of the triad entill u start to use that laser site thinghy. they would make the napalm missles very useful for dumb firing because u dont need as much accuracy...
Ok, how about this. If one or more rockets hit you dead on but you have some shields, they don't detonate immediately. The rockets carry you back a bit, and then explode. I've always wanted to see someone carried back by a rocket.