UT2003 mod created to help out in the Iraqi occupation

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Kaboodles
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UT2003 mod created to help out in the Iraqi occupation

Post by Kaboodles »

Link

It seems they have created a mod that reads a soldier's accent and pronunciation as they converse with the locals in a virtual Baghdad. Pretty neat, huh?
The author of the article wrote:It took the development team almost eight months to remove all violence from the Unreal Tournament 2003 engine
Hehe.
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LoQtUS
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Post by LoQtUS »

Nice.
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TKATK
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Post by TKATK »

Woah,someone actually took the trouble to remove character stomping from UT
Kaboodles
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Post by Kaboodles »

Yep, it took them 8 months to remove all violence.

I love this game.
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SideWinder
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Post by SideWinder »

only 8 months?

musta been workin day an night... :wink:
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lord_kungai
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Post by lord_kungai »

Nonviolent UT...

Hmmm...

If this was for soldiers in Iraq, why did the not use a more modern-warfare oriented game, like CZCS? Thats also more realistic...
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TKATK
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Post by TKATK »

judging from the time it was developed HL2 wasnt moddable by then,FC would be a poor choice to show a city in

Also UT was proapbly the msot beutifull and moddable engine(except farcry..maybe)


and CS is plain ugly
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Post by SideWinder »

tkatk got a point...UT has always been the most versitile engine ANYWHERE!!!!
HL2 and CS-S have so many variables...(plus i heard the editor wasnt that great) besides, UT2K3 has been out longer...
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