Feel free to chat about non-Chaos stuff in here.
Kaboodles
Posts: 995 Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA
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by Kaboodles » Fri Feb 25, 2005 3:12 pm
Link
It seems they have created a mod that reads a soldier's accent and pronunciation as they converse with the locals in a virtual Baghdad. Pretty neat, huh?
The author of the article wrote: It took the development team almost eight months to remove all violence from the Unreal Tournament 2003 engine
Hehe.
LoQtUS
Posts: 2710 Joined: Mon May 06, 2002 6:30 pm
Location: Orlando FL
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by LoQtUS » Fri Feb 25, 2005 3:54 pm
Nice.
The Dark Side of Chaos.
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Fri Feb 25, 2005 6:16 pm
Woah,someone actually took the trouble to remove character stomping from UT
Kaboodles
Posts: 995 Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA
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by Kaboodles » Fri Feb 25, 2005 6:20 pm
Yep, it took them 8 months to remove all violence.
I love this game.
SideWinder
Posts: 89 Joined: Fri Jan 07, 2005 7:32 pm
Location: SomeWhere Between "Huh?" and "WTF?"
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by SideWinder » Fri Feb 25, 2005 9:33 pm
only 8 months?
musta been workin day an night...
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Quitters Never Win, Winners Never Quit, But Those Who Never Win And Never Quit Are Idiots
lord_kungai
Posts: 711 Joined: Tue Apr 27, 2004 3:41 am
Location: Mumbai, India
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by lord_kungai » Sun Feb 27, 2005 6:01 pm
Nonviolent UT...
Hmmm...
If this was for soldiers in Iraq, why did the not use a more modern-warfare oriented game, like CZCS? Thats also more realistic...
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Sun Feb 27, 2005 7:40 pm
judging from the time it was developed HL2 wasnt moddable by then,FC would be a poor choice to show a city in
Also UT was proapbly the msot beutifull and moddable engine(except farcry..maybe)
and CS is plain ugly
SideWinder
Posts: 89 Joined: Fri Jan 07, 2005 7:32 pm
Location: SomeWhere Between "Huh?" and "WTF?"
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by SideWinder » Mon Feb 28, 2005 2:08 pm
tkatk got a point...UT has always been the most versitile engine ANYWHERE!!!!
HL2 and CS-S have so many variables...(plus i heard the editor wasnt that great) besides, UT2K3 has been out longer...
^Current Map Project^
ONS-BlackBridge (Working name)
^Finished Projects^
DM-AKA-1on1-RumbleRoom
~~~~~~~~
Quitters Never Win, Winners Never Quit, But Those Who Never Win And Never Quit Are Idiots