Weapon switching problem

If you're having a problem with any of the UT versions of Chaos, post here for help.
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Death Stalker
Posts: 1
Joined: Sat Jul 30, 2005 8:26 pm

Weapon switching problem

Post by Death Stalker »

I can't change my guns with my mouse wheel. It goes back to the pistol and if I have 2 it'll cycle between 1 handed and 2 handed. Usually when I first start a match and pick up different weapons I can cycle through them with it, then it stops. I discovered if I use the # keys 1-0 I can select a group and cycle through them, but doing that on the move is a bear. It may just be the way the mod works but I've played on a couple of servers before downloading it. Not sure if there's a setting I turned on that's causing that or what? Any advice would be helpful. BTW this Chaos mode is awesome. I remember with the original having Chaos UT then I found this one. Nice work. :D
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
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Post by jb »

Death there is a bug with epic weapons swtiching code that some times you get stuck in a loop between two weapons. Thier code is kind of touching and its easy to break the link list. Once you do that, then all bets are off on it switching. We have sent them the bug report and they said they will look into it. But now that we are very late in ut2004 I am not sure it will be addressed. Hopefully they will have a more robust system in the next UT where this bug will not be so easy to see. We have tried to optimize our code a bit so that the next version sould not be so easy to get in the loop. Again sorry about that...
Jb
Tim
Chaotic Dreams Team
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Post by Tim »

I know the problem, but it only happens to me when I play ChaosUT2 with UT2004 RPG. Otherwise works fine.

EDIT: Perhaps you (Jb) should try copying whole assault rifle code into CPP and THEN changing it? :P
lord_kungai
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Location: Mumbai, India

Post by lord_kungai »

Tim wrote:EDIT: Perhaps you (Jb) should try copying whole assault rifle code into CPP and THEN changing it? :P
Maybe you should talk to Shadowstar, as he designed the CPP...
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jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
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Post by jb »

Tim wrote:I know the problem, but it only happens to me when I play ChaosUT2 with UT2004 RPG. Otherwise works fine.

EDIT: Perhaps you (Jb) should try copying whole assault rifle code into CPP and THEN changing it? :P
We did. Besides its not just the CPP. Any use added weapon can break it if the right conditions exist...
Jb
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