I installed the new version of Chaos, but there was no non-chaos bots and I lost the Chaos mutator in UT2004. I then added the "Paths=../System/*.upl" line to "[Core.System]" but that didn't work either. (I didn't have this thread before me as it is on another machine.)
I then tried to move "Paths=../System/*.upl" to the end of "[Core.System]" (away from what I realized was the entries for the Chaos files and together with the entries for the UT2004 files) and BANG it worked!
But I still was without a Chaos mutator so I figured you must have forgot a file in the zip release, and planned to go back to the earlier Chaos installation instead.
Luckily i got back to this machine and read your advise again:
If you already have 3.7 installed, all you have to do is point it to your main UT2004 and let 'er rip.
As opposed to removing all the chaos files from UT2004\System.
I undeleted the files and now everything seem to work alright. (I haven't tried it much because I want to get the LAN installation right, so that me and my brother can try out the new things together. I have some other stuff to add also.) So I guess that the old Chaos files in UT2004\System didn't ned an update for this version.
But I'm wondering if my Chaos installation is at it should be for everything to work as it should, since I had to add the upl line manually. In my ChaosUT2\System directory there are two files called default.ini and defuser.ini.
default.ini wrote:[URL]
LocalMap=ChaosNoIntro.ut2
[Core.System]
+CacheRecordPath=../ChaosUT2/System/*.ucl
+MusicPath=../ChaosUT2/Music
+Paths=../ChaosUT2/Animations/*.ukx
+Paths=../ChaosUT2/Maps/*.ut2
+Paths=../ChaosUT2/Sounds/*.uax
+Paths=../ChaosUT2/StaticMeshes/*.usx
+Paths=../ChaosUT2/System/*.u
+Paths=../ChaosUT2/Textures/*.utx
+Paths=../System/*.upl
[Engine.Engine]
Console=ChaosGames.ChaosConsole
GUIController=ChaosGames.ChaosGUI_UT2K4GUIController
[Editor.EditorEngine]
+EditPackages=ChaosGames
+EditPackages=ChaosUT
[UWeb.WebServer]
-Applications[0]=xWebAdmin.UTServerAdmin
+Applications[0]=ChaosGames.ChaosUT_UTServerAdmin
[Engine.GameEngine]
+ServerPackages=ChaosGames
+ServerPackages=ChaosUT
+MainMenuClass=ChaosGames.ChaosGUI_MainMenu
+ConnectingMenuClass=ChaosGames.ChaosGUI_UT2K4ServerLoading
[Engine.GameInfo]
-VotingHandlerType=xVoting.xVotingHandler
+VotingHandlerType=ChaosGames.ChaosUT_xVotingHandler
[Engine.GameReplicationInfo]
ServerName=A ChaosUT2 Server
ShortName=CUT2 Server
As you can see there is a +Paths=../System/*.upl under [Core.System]
Which makes me belive that everything in this file is stuff that should have been added under a previous umod installation, but wasn't.
My Chaos Installation history is:
-In the beginning there was the Unreal Tournament 2004 ECE DVD installation with Chaos included. I don't know the version number on this one but I think I read that some stuff were omitted because of space restraints.
-Then I installed (at the same time, if I remember right) Chaos 3.6 (full umod) over the old\crippled ECE version, and patched it with the 3.7 (umod) patch.
-Right now my Chaos directory is the 3.7 one, but i will reinstall the 3.75 (Zip) patch later.
My guess is that the default.ini and defuser.ini are files that is created when the umod fails to add\replace text in the main and user ini files. Is that correct? Do you have any idea why an umod update fails to update ini files?
It is most likely the update from the ECE version to 3.6 that went wrong since there shouldn't have been any configuration changes made between 3.6 and 3.7.
If I delete chaosut2User.ini and chaosut2.ini, will I get some new ini files that contain everything they are supposed to contain? I don't mind losing the old settings since I have a pretty good overview of what I want to change, which is not very much since the default configuration suits me fine. (I'm always happy when there is a lot of options though

)