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Posted: Sat Aug 30, 2003 1:12 am
by BobTheDog
yeah.. there is a mod for Half-Life with a gun like that... you can set a teleport destination and whatever you shoot goes there... great for making traps.

Posted: Sat Aug 30, 2003 2:16 am
by Shadowstar
Well, we do have a translocator...

Just take the existing code from that and play around with it, you could come up with all kinds of crazy stuff.

Posted: Sat Aug 30, 2003 3:06 am
by Isotope
hmm... would it something like putting a portal on top of a (dummy) translocator?

Posted: Sat Aug 30, 2003 3:38 am
by Swift Viper
Yeah, that is why I don't think it would be that hard, because of the Translocator code.

BobTheDog: Do you know what that mod is called and is it online only?

As for anyone on the team that codes, how hard is it to do? Is some stuff easier to do or harder to do then it looks? It always feels like I do nothing but play and not make any kind of custom stuff. Just having ideas for me (the ones I posted in other threads, not here) is not enough, I would like to make them, but some programming books make my head hurt :?: (bigeye) .

Posted: Sat Aug 30, 2003 5:22 am
by BobTheDog
Yeah.. It's Rocket Crowbar. It's both. More designed for MP but SP works.. I think you have to cheat to get the weapons tho.. benn a long time since I played it.

go here for the mod:

http://www.planethalflife.com/rocketcrowbar/

go here for a bot for the mod:

http://rcbot.houstondod.com/

Posted: Sat Aug 30, 2003 12:14 pm
by DJPaul2
I'm coding a Wormhole gun myself, so as soon as it is done I will post on these boards.