Re: Ideas for new game modes
Posted: Mon Dec 22, 2003 11:14 pm
Man they are still busy with duel and you are getting another one. It is a hell of a work jou know.Tomash wrote:I've come up with few ideas for game modes:
1.Chaos Football/Skullball/Whatever
This would be a team-based game. Maps could be simillar to those of BR. Each team starts in it's base with gate in it. Teams score points as normal, with one exception-the head/skull of the first headshoot/ripped apart player becomes a ball, and glows for easy identification. There can be only one ball at the same time. The head can't be taken as in BR, but can be either rolled, by walking into it, kicked, or moved by weapon fire. In order to score, the ball must be put/moved into the opposing team's gate. That gives a team a nice score boost. When the ball gets out of the field, lays alone for some time, or the team scores by goal, dissapears, and there must be another headshot/falling apart to get the new ball rolling.
2.Chaos Melee(it's french word, I guess, so put ^ above the first "e", and / above the second one). Anyway it would be another team-based game mode. Players decice to join one of 2 or more(up to 4) teams. There are two variants:
-last team standing
-playing on points(with respawns)
Players are allowed to use melee weapons from duel, and crossbow. The crossbow and melee weapons should be able to pick-up either from special (even hidden) one-time spawn point, or corpses of dead players.
The action tooks place in large maps, maybe forests, special arenas, or mock castles and towns. There would be some places to hide in and ambush an unsuspecting enemy. All teams fight on the same time to make a slaughter.And there would be special areas(propably spawn points), where players are utouchable, killing them substracts a point, and if they kill somebody being in safe-zone, they also loose one point(only in point match).
What do you think of those?
P.S. Don't meant it personaly but jezus it are no gods.
Just wanted to make that clear.