My "CompatMode" is *indeed* set to false; I *did* try dumping some of the ChaosUT system files into the main game system file folder...AFTER the fact (and when I uninstall a game, if there's no clean install of Windows coming, I always delete the program folder after uninstall, and then I go hunting with RegCleaner after a restart. In other words - all the old files/keys ARE gone.); and here's my logfile:
Log: Log file open, 01/16/05 03:01:02
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Nov 11 2004 10:49:37
Init: Command line: -mod=chaosut2
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:..\chaosut2\System\chaosut2.ini UserIni:..\chaosut2\System\chaosut2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Log: nv4_disp.dll/NVIDIA GeForce 6800 GT -=[zer0point]=-
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 4.668000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ChaosNoIntro.ut2?Name=Braxxisz?Character=Barktooth?Sex=M
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27776->27776; refs: 286205
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 9.768000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Braxxisz id=012bc1b4fe5a306a41c7250c9e345770
Log: Opened viewport
Log: Enter SetRes: 1600x1200 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: OS doesn't support IME.
Log: Startup time: 11.964000 seconds
Log: Precaching: ChaosNoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.061 seconds
Log: Finished precaching textures in 0.000 seconds
Debug: ChaosGUI_MainMenu.Opened() Sender:Package.ChaosGUI_MainMenu
Log: URL: Adding default option Name=Braxxisz
Log: URL: Adding default option Character=Barktooth
Log: Browse: Index.ut2?disconnect?Name=Braxxisz?Character=Barktooth
Log: Failed; returning to Entry
ScriptLog: ChaosGUI_MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Braxxisz id=012bc1b4fe5a306a41c7250c9e345770
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ScriptLog: Using the ChaosUT MapListManger
Debug: ChaosGUI_MainMenu.Opened() Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=Braxxisz
Log: URL: Adding default option Character=Barktooth
Log: Browse: DM-CBP2-Niflheim?BonusVehicles=false?Game=ChaosGames.ChaosxTeamDeathMatch? Mutator=AngelItemPhysics.MutItemPhysics,ChaosGames.ChaosUT,XGame.MutQuadJump ,XGame.MutSlomoDeath,XGame.MutVampire?bAutoNumBots=True?Name=Braxxisz?Character=Barktooth
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 49797->47559; refs: 628518
Log: Game class is 'ChaosxTeamDeathMatch'
Log: Bringing Level DM-CBP2-Niflheim.myLevel up for play (0) appSeconds: 35.608000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators AngelItemPhysics.MutItemPhysics,ChaosGames.ChaosUT,XGame.MutQuadJump,XGame.MutSlomoDeath,XGame.MutVampire
ScriptLog: ChaosUT2 found 141 possible spawn points for Relics/Gravbelt
ScriptLog: ChaosUT2 loaded the following Relics for this map: Regen...Sheild...Speed...Strength...Vampire...Vengance...
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02DD) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02E5) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02F7) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02FF) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02DD) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02E5) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02F7) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02FF) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02DD) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02E5) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02F7) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02FF) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02DD) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02E5) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02F7) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02FF) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02DD) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02E5) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02F7) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02FF) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02DD) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02E5) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02F7) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:02FF) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:0350) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:0358) Attempt to assign variable through None
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:0364) Accessed None 'WPB'
Warning: WarpingPickupHandler DM-CBP2-Niflheim.WarpingPickupHandler (Function ChaosGames.WarpingPickupHandler.Activate:036C) Attempt to assign variable through None
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: bAutoNumBots: True
ScriptLog: found ChaosUT running, will not reload it.
Log: SR: Loaded grammar file ../Speech\TDM.xml
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:050B) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:0513) Attempt to assign variable through None
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:061A) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:0630) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:0646) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:064E) Attempt to assign variable through None
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:0477) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:047F) Attempt to assign variable through None
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:061A) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:0630) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:0646) Accessed None 'PhysCharger'
Warning: MutItemPhysics DM-CBP2-Niflheim.MutItemPhysics (Function AngelItemPhysics.MutItemPhysics.CheckReplacement:064E) Attempt to assign variable through None
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Braxxisz id=012bc1b4fe5a306a41c7250c9e345770
Log: Precaching: DM-CBP2-Niflheim.LevelInfo0
Log: Static mesh batches: 3347856 vertex bytes, 585804 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 73800 byte dynamic index buffer.
Log: Allocating 104808 byte dynamic index buffer.
Log: Finished precaching geometry in 1.657 seconds
Log: Finished precaching textures in 2.665 seconds
ScriptLog: Initializing Chaos PRI for DM-CBP2-Niflheim.ChaosxTeamDeathMatch_PlayerController
ScriptLog: START MATCH
Log: Preprocessing: Vertex stream total vertices: 62 Orig wedges: 62
Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: Unbound to Onslaught.dll
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: (Karma): Level Karma Terminated.
Log: (Karma): MePoolMallocDestroy(): 122908048 structs still allocated
Log: Garbage: objects: 56840->0; refs: 628518
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 247 MByte 847 KByte 50 Bytes from HD took 16.440256 seconds (16.243256 reading, 0.197000 seeking).
Log: FileManager: 7.081922 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.239M / 5.863M
Uninitialized: Peak Memory 172.400M / 176.102M
Uninitialized: Allocs 1058 Current / 12801265 Total
Uninitialized: Log file closed, 01/16/05 03:11:18
Anybody got any clues?
Fester
