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Posted: Thu Jan 15, 2004 9:28 am
by NeoNight
just found one super difficult to reproduce bug ... but a bug non the less

This one happens when both fighters kill each other at the same exact time. Well the person that is declared the winner gets stuck in spectator mode. This happened in offline.

Posted: Thu Jan 15, 2004 2:19 pm
by jb
Uniwares wrote:Well, good explanation, but it does not explain why even the checkbox for the game settings does not retain its settings. It always switches back to unchecked (no super weapons). Without CUT2 this works.
This bug has been corrected for and you can now use our super weapons. Thus CUT2 and LMS play nice together.

NeoNight,
ok I think we already found and fixed that..but will double check. TY.

Posted: Thu Jan 15, 2004 7:04 pm
by Uniwares
jb wrote:This bug has been corrected for and you can now use our super weapons. Thus CUT2 and LMS play nice together.
Well, that makes the best mod even better. Thanks guys. Keep up the great work.

Posted: Thu Jan 15, 2004 7:49 pm
by FurrySound
:D

Glitch!

Posted: Wed Jan 21, 2004 4:30 am
by FrostyWolf
IN Toliken Forest (don't know if thats spelt right) get a gernade laucher, charge up any kind of gernade and shoot it straight up. It will come back down, bounce like normal, then disapear instead of exploding. I think this is because the map is low grav, and the granade takes to long to explode so UT2003 just deleltes it. BTW, all my settings are on the highest, so its not because my decal stay is on none or something. Able to reproduce with any gernade, 100% of the time.

Posted: Wed Mar 24, 2004 5:34 am
by TKATK
i dunno if i posted it,but if you set weapon stay,the sniper and erdw will continue spawning in theyre spawn,it really lags if there are 50 of each on a weapon spawn

Posted: Wed Mar 24, 2004 1:28 pm
by jb
TKATK wrote:i dunno if i posted it,but if you set weapon stay,the sniper and erdw will continue spawning in theyre spawn,it really lags if there are 50 of each on a weapon spawn
Doh. We have changed how weapons swap out a bit in UT2k4. We will try to ensure this does not happen with the new system...

BBBBBUUUUUUUUUGGGGGGGG

Posted: Fri Mar 26, 2004 7:05 pm
by WH00T
bug-
When you run duel at any speed other than 100%, the death cam doesn't work.

Posted: Fri Mar 26, 2004 8:07 pm
by jeditobe1
thats on purpose. If we allowed it to work... it would reset the gamespeed to 100% after the first death.

The deathcam alters the time and gamespeed.. and in order to make sure it resets properly we forced it to be 100% or nothing.