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Posted: Thu Apr 08, 2004 3:12 pm
by TKATK
about the ninja rope:maybe you could take a peek into the scorpion plasma rope,it seems to attach quite good
Posted: Thu Apr 08, 2004 6:26 pm
by Zachariah
TKATK wrote:about the ninja rope:maybe you could take a peek into the scorpion plasma rope,it seems to attach quite good
but if you look closely , between the areas where it attatches , it clips the vehicles or whatever its attatched to.
Posted: Thu Apr 08, 2004 6:53 pm
by Scorch
Limits would be better for vehicles. Besides, noone wants to stay cramped when 50 people are grappled on to one raptor.
For added fun, make it so that the grappling hook can be shot and broken until you respawn. Like the flying vehicle lifter idea, but if 1 or 2 of the hooks of the vehicle lifter are cut, theres a high chance the vehicle will fall.
Posted: Thu Apr 08, 2004 7:30 pm
by Kaboodles
OOH!
Make the rope solid so that it can clothesline people who get hit by it. Two hoverboards going side-by-side grappled with each other can mow ground troops down like grass!

Posted: Fri Apr 09, 2004 9:02 am
by HawkEye
Thats what i meant earllier on
Posted: Fri Apr 09, 2004 3:56 pm
by Kaboodles
Oh...
Sorry...

Ninja rope-style grapple
Posted: Fri Apr 09, 2004 8:13 pm
by WH00T
you know, you COULD just ask the creator of the ninja rope mutator to join your team. people can be really nice when they aren't working for money.
Re: Ninja rope-style grapple
Posted: Fri Apr 09, 2004 11:04 pm
by jb
WH00T wrote:you know, you COULD just ask the creator of the ninja rope mutator to join your team. people can be really nice when they aren't working for money.
Last I checked he is a professional developer for GearBox...IIRC

Posted: Sat Apr 10, 2004 7:16 am
by WH00T
WH00T wrote:
you know, you COULD just ask the creator of the ninja rope mutator to join your team. people can be really nice when they aren't working for money.
Last I checked he is a professional developer for GearBox...IIRC
I'm sorry, it seems I did not state my suggestion clearly. What I meant to say was that people are often more reasonable when it comes to things they do for enjoyment, rather than things they do for money. I wasn't making any reference to him possibly being unemployed. I don't think his job would really get in the way, because I think (I could be wrong) that his ninjarope mutator was made while he was employed. I also think that, like the Chaos team, he would like to see the Unreal community in general benifit from his work. Again I am sorry for being so vague. By the way, speaking of the community and CUT2, what models did that one team give us for our melee weapon system?[/quote]
Posted: Sun Apr 11, 2004 11:26 am
by LoQtUS
SO far they have handed over nothing. Because there are so many animations to do for the melee system (Approx 150), And they approched us through Jb and asked for our help we decited that a mutualy trade would benefit both teams. THey would provide us with some monster Models for DOC, and We would help them by setting them up with the melee system. As it stands Currently, They have a working melee system, and we have a few concept drawings and a render of one model.
atleaste, thats what I'v seen.