Page 3 of 5

Posted: Fri Nov 05, 2004 1:09 pm
by jb
Isotope wrote:I crash on startup with this:

Image

I have made sure my installation was done correctly. Any suggestions?
Isotope,
can you paste the contents of your chaosut2.log file here?


Dracon,
at this point I have no good ideas to help you. Would you mind trying to reinstall UT2k4? U should not loose any data. But atm your not able to find the ChaosUT_xVotingHandler and that only has dependencey on the standard xVotingHandler... The other missing functions in normal UT2k4 code also does not seem right:
Warning: Missing Function Function XGame.xPawn.Died
Warning: Missing Function Function UnrealGame.UnrealPlayer.PreloadCustomAnnouncer
Warning: Missing Function Function UnrealGame.UnrealPlayer.CustomizeAnnouncer

Posted: Fri Nov 05, 2004 6:29 pm
by Shadowstar
Perhaps they have a corrupted download of Chaos or the patch.

Posted: Fri Nov 05, 2004 8:52 pm
by Dracon
I have had a few problems with anything running in the U-Engine before

chaos might just be one those things which wont run

the other was the Harry Potter 3 game so i Duno ill keeptryin but i duno

Posted: Fri Nov 05, 2004 9:02 pm
by jb
Dracon wrote:I have had a few problems with anything running in the U-Engine before

chaos might just be one those things which wont run

the other was the Harry Potter 3 game so i Duno ill keeptryin but i duno
Well if you can give a re-install a try...again dont have to remove anything so it should not hurt. Remember to install the current UT2k4 patch and ECE when your done with the 2k4 install!

Posted: Fri Nov 05, 2004 9:27 pm
by TKATK
Dracon wrote:I have had a few problems with anything running in the U-Engine before

chaos might just be one those things which wont run

the other was the Harry Potter 3 game so i Duno ill keeptryin but i duno
just a quick question,does UT2004 ITSELF work?without chaos

Posted: Sat Nov 06, 2004 3:56 am
by Isotope
As you requested, here's the log:

Log: Log file open, 11/04/04 18:02:13
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3323 (128.29)
Init: Compiled: Sep 7 2004 17:18:28
Init: Command line: -mod=ChaosUT2 -MainMenuClass=ChaosGames.ChaosGUI_MainMenu
Log: Cmd= Start=LocalMap Value=ChaosNoIntro.ut2
Log: Cmd=+ Start=CacheRecordPath Value=../ChaosUT2/System/*.ucl
Log: Cmd=+ Start=MusicPath Value=../ChaosUT2/Music
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Animations/*.ukx
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Maps/*.ut2
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Sounds/*.uax
Log: Cmd=+ Start=Paths Value=../ChaosUT2/StaticMeshes/*.usx
Log: Cmd=+ Start=Paths Value=../ChaosUT2/System/*.u
Log: Cmd=+ Start=Paths Value=../ChaosUT2/Textures/*.utx
Log: Cmd=+ Start=Paths Value=../System/*.upl
Log: Cmd= Start=GUIController Value=ChaosGames.ChaosGUI_UT2K4GUIController
Log: Cmd=+ Start=EditPackages Value=ChaosGames
Log: Cmd=+ Start=EditPackages Value=ChaosUT
Log: Cmd=- Start=Applications[0] Value=xWebAdmin.UTServerAdmin
Log: Cmd=+ Start=Applications[0] Value=ChaosGames.ChaosUT_UTServerAdmin
Log: Cmd=+ Start=ServerPackages Value=ChaosGames
Log: Cmd=+ Start=ServerPackages Value=ChaosUT
Log: Cmd=+ Start=MainMenuClass Value=ChaosGames.ChaosGUI_MainMenu
Log: Cmd=+ Start=ConnectingMenuClass Value=ChaosGames.ChaosGUI_UT2K4ServerLoading
Log: Cmd=- Start=VotingHandlerType Value=xVoting.xVotingHandler
Log: Cmd=+ Start=VotingHandlerType Value=ChaosGames.ChaosUT_xVotingHandler
Log: Cmd= Start=ServerName Value=A ChaosUT2 Server
Log: Cmd= Start=ShortName Value=CUT2 Server
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:..\ChaosUT2\System\ChaosUT2.ini UserIni:..\ChaosUT2\System\ChaosUT2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-09-07_17.17]
Init: Object subsystem initialized
Log: nv4_disp.dll/NVIDIA GeForce4 Ti 4200
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 9.676000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ChaosNoIntro.ut2?Name=Enamel_32?Class=Engine.Pawn?Character=Thorax?team=255?Sex=M?Voice=XGame.RobotVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27791->27791; refs: 286171
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 20.171000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: The file '../System/SkelMech.upl' contains unrecognizable data
Critical: CheckTag
Critical: LoadSummary
Critical: ULinkerLoad::ULinkerLoad
Warning: Failed to load 'SkelMech': Aborted
Warning: Failed to load 'Material SkelMech.pic': Aborted
Log: Failed to load 'Material SkelMech.pic': Aborted
Log: The file '../System/SkelMech.upl' contains unrecognizable data
Critical: CheckTag
Critical: LoadSummary
Critical: ULinkerLoad::ULinkerLoad
Warning: Failed to load 'SkelMech': Aborted
Warning: Failed to load 'Material SkelMech.pic2': Aborted
Log: Failed to load 'Material SkelMech.pic2': Aborted
Critical: Error reentered: Assertion failed: GObjAvailable.Num() && GObjAvailable.Last()==Index [File:.\UnObj.cpp] [Line: 4842]
Critical: UObject::StaticAllocateObject
Critical: (Package Portrait)
Critical: UObject::StaticConstructObject
Critical: ULinkerLoad::CreateExport
Critical: (Portrait 24134724)
Critical: IndexToObject
Critical: ULinkerLoad::CreateExport
Critical: (PortraitA 24134724)
Critical: ULinkerLoad::Create
Critical: UObject::StaticLoadObject
Critical: (Engine.Material Brazen.Portrait.PortraitA NULL)
Critical: CacheParseLine::Players
Critical: UxUtil::CacheLoad
Critical: UxUtil::CacheGet
Critical: UxUtil::execGetPlayerRecord
Critical: (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013)
Critical: UObject::execClassContext
Critical: (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013)
Critical: UObject::ProcessEvent
Critical: (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController)
Critical: UGameEngine::Init
Critical: InitEngine
Critical: FMallocWindows::Free
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 37 MByte 847 KByte 562 Bytes from HD took 4.357996 seconds (4.284996 reading, 0.073000 seeking).
Log: FileManager: 10.503349 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/04/04 18:03:26



Also, don't worry about the skelmech thing.

Posted: Sat Nov 06, 2004 5:04 am
by halprin
Isotope wrote:Also, don't worry about the skelmech thing.
Are you sure? That seems to me what is causing it...

Posted: Sat Nov 06, 2004 6:22 pm
by Isotope
It was causing it, and that's very surprising. I deleted the animations a long time ago, without any problems. Thanks!

Posted: Sat Nov 06, 2004 11:31 pm
by jb
Isotope wrote:It was causing it, and that's very surprising. I deleted the animations a long time ago, without any problems. Thanks!
Good, glad its working!

/me gives a nickel to Halprin for his help :)

Posted: Sun Jan 02, 2005 4:31 pm
by HiTdUdE
I decided this problem was kinda relevant so ive posted it here. I hope Chaos Team have time to help me because it is really annoying me.

I have v3339 and I have the ECE Bonus Pack, just to say thats not the problem. The problem is that i download the file, and i extract the UMOD for Chaos UT2 v3.6 but it wont start up. whats my problem Somebody please help me because i even tried startinf rom the very start with verison 3.0 and downloadin all teh patches but even the 3.0 UMOD wouldnt start up

Update- Its Ok, i fixed this problem by using a zip of the file (daft me ) but now wheneva i try to start up the Mod i get this bug report, ive copied it exactly:-

UT2004 Build UT2004_Build_[2004-11-11_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1468 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5700LE (5655)

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Package templeknight) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (templeknight 9377192) <- IndexToObject <- ULinkerLoad::CreateExport <- (tk_portrait 9377192) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Material ChaosModelTextures.templeknight.tk_portrait NULL) <- CacheParseLine::Players <- UxUtil::CacheLoad <- UxUtil::CacheGet <- UxUtil::execGetPlayerRecord <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::execClassContext <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::ProcessEvent <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free

Mistake

Posted: Sun Jan 02, 2005 5:00 pm
by HiTdUdE
Sorry forget my problem was only a couple of files from a download that i had forgotten to delete, but im workin now. :oops: :oops: :twisted: :o

Posted: Thu Jan 06, 2005 4:07 pm
by SoulReaper
crashing on startup!!
heres the report!
UT2004 Build UT2004_Build_[2004-11-11_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1499 MHz with 511MB RAM
Video: RADEON 9800 SE (6378)

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Package Char) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (Char 9354668) <- IndexToObject <- ULinkerLoad::CreateExport <- (PortraitAAS 9354668) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Material CBP2_Bale.Char.PortraitAAS NULL) <- CacheParseLine::Players <- UxUtil::CacheLoad <- UxUtil::CacheGet <- UxUtil::execGetPlayerRecord <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::execClassContext <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::ProcessEvent <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free

PLZ HELP ME!!!

Posted: Thu Jan 06, 2005 6:17 pm
by TKATK
there is a error with loading a CPB2 character,have you by any chance installed CPB2(pack 1 iirc) and tried to manually uninstall it

Posted: Thu Jan 06, 2005 6:22 pm
by SoulReaper
erm nope
i got cbp 2 but i havent tried un-installing it...
can you plz tell me what caracter so i can delete it??

EDIT: i noticed in UT that i dont got the avatars of: "Gothgirl", "aurora",
"glumpf"and "Karaash"
can this be the problem??
they are all cbp characters

Posted: Fri Jan 07, 2005 3:36 am
by jb
yeap looks like there is a problem with those CBP chars. Try remove the UCL that they use and see if that works... Sorry for your trouble.