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Posted: Tue Dec 07, 2004 12:03 am
by LoQtUS
Penfold

Yea, I agree them blades need some work.
Actualy i was thinking of going the otherway with it. I was thinking if making the ridges on the back much sharper, and point them in a bit more with a small curve.

You also gave me an idea when you said that the 3rd on look removable. Maybe retractable? Maybe Have light moves only use the middle one, Med only use the two on the sides, and maybe heavy use all 3 of them?

neolith

Yea, That was my thought, I may make the circle a little smaller that way it will properly dissappear beneath the bigger forarms.

Shadowstar
Not really a good idea to turn it into a glove. It would have to be verry fat to go around the forarm and then verry short for the length. So what you would get is the short fat glove with claws sticking off of it.

lord_kungai
Thank you for you imput sir, Taking into acount alot of what you said. Unfortunatly there are limits to the system that we have.

With the skaarj models the forarms are usualy much bigger then the human forarms, so what happens is the skaarj get a second set of claws that work. The model all but dissapears beneath the forarm. The blades and the attachments pop out. Sometimes it looks a little wierd for the skaarj to have 5 blades LOL

Deapblade

Hmmmmm this means i need to work on my skills more. ;)

Posted: Tue Dec 07, 2004 12:46 am
by Corvus|CL
Nice... :)

And for the Skaarj, maybe just use an complete transparent texture for the wrist blades if a Skaarj is using them, so it just looks like they are fighting with their own wrist blades.
At least it won't look weird then... ;)

Posted: Tue Dec 07, 2004 12:52 am
by Shadowstar
Corvus, that's a good idea, but I wonder if it would work? How close in position are the wrist blades to the Skaarj claws? If they are close enough, it should work fine.

Posted: Tue Dec 07, 2004 6:14 am
by -Penfold-
LoQtUS wrote:Maybe Have light moves only use the middle one
Thanks to my initial misinterpretation of that, I came up with another idea/suggestion.

(Pardon my rushed sketch, above is side view, below is top view)

Image

Two blades with an arc of electricity between them. The best way I could come up with to describe there shape was to draw them. Picture it though with each blade rotated slightly, such that the two sharp edge side of the blades (closest to the palm side of the wrist) would be slightly closer together then the back edges of the blade. This way, the side view would have a little more visibility of the blade.

(Oh, and as a quick note I recommend the inward curvature of the blades so that the arcing at the tips will look right and somewhat realistic.)

*This could bring about a "charging" feature, preferably one (IMHO) that can't stay charged indefinatly.

*Also, you could have primary fire swipe one arm at a time, alternately. Secondary fire could be a arm's straight out to the left and right and then both swing inward, this time simultaneously. The result would be a more powerful bolt would arc between each pair/hand of blades rather than inside each pair. that would do more damage, and would be capable of a headshot with proper aim. As it would be much more powerful, of course, it would have a slower rate of fire. If you've read the book Congo, think about the grey gorilla's head attack. If you've seen the movie, well, I'm sorry to remind you of it. :P

*If you really want to make it gruesome, you could have the head stick to one of the claws only after a secondary fire headshot. Then have some major short circuiting going on (think moth in a bug zapper) prior to shaking the head loose or, better yet, using the other hand's blades to slide it off (an excuse to have this be in front of the person's view without it looking to showy for lack of a better word). While this would be a rare occurance, it would show some polish, especially if the animation was done well. :twisted:

*Perhaps have the victim show lightning gun damage, and blood shed when hit.

*Perhaps only have the energy arc during a fire/attack. Maybe have them intermittently arc every 5 or 10 seconds when not swinging so the constant arc sound wouldn't get annoying.

*a slight delay after holding down the secondary fire would allow for a primary fire hold during the secondary fire hold. This would cancel out the double claw squish and initiate an uppercut. Maybe have this move crouch the attacker very breifly and then jump all automatically during the move. This would damage the opponent, and send him upward with just enough force to do some additional damage should there be a low ceiling. It would also be a good way to get your opponent out of your way, especially on low-grav maps.

*Maybe even a make the uppercut a way to give your teamates a boost, or make it so it's ineffective against teamates such that it couldn't be used as an exploit on some maps.

Even without the electic arc, I think some of the ideas could still be considered, especially the uppercut if you're going to have a weapon so close to a "punching" style weapon.

What do you think?

Posted: Tue Dec 07, 2004 9:46 am
by neolith
Corvus|CL wrote:Nice... :)

And for the Skaarj, maybe just use an complete transparent texture for the wrist blades if a Skaarj is using them, so it just looks like they are fighting with their own wrist blades.
At least it won't look weird then... ;)
That is a very good idea!