Posted: Tue Dec 02, 2003 12:48 am
If I'm not mistaken , Its offline too,
Chaotic Dreams Official Forums
https://forums.chaoticdreams.org/
He didn't say mismatch, just an error. How do you do the proxy invasion thing? Is it being destroyed after a game?jb wrote:[T.S]Psycho,
most likely he stills have the chaosgames file called out in the server INI. You typically only get a mismatch if your version differs from his.
After an CUT2:E-Match you have to restart UT2003 to join non-CUT-Servers again.[T.S]Psycho wrote:My first Impressions was that I thought it was Super and it is![]()
Only since I've installed CHUT2 pr2 I couldn't join my favorite server:
Xenthors custom deathmatch server ( for invasion )
He came up with the error that Choasgame.u incompatible was.
I've mailt Xenthor the admin of the server and he said he didn't had Choas installed. So now when I want to play invasion in that server I have to cut the Choasgame.u file out of my system folder then I can start UT and play in Xenthors server.
Mabby you know more ??
Only installed Choasut 2 pr2 before I got the message and Reinstalling didn't help.
other suggestions so I can play CHUT and play in the server ??
Good!velofire wrote:1.I LOVE IT!!!!!!!!!!!!!!!!!![]()
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Yea we got a few animations at the last minute but never had time to add them properly.2.a few sugestions:
i think that the neutral(non-active) position of where/how you hold the weapon should be different for each stance ( l, m ,h)
well part of the art of melee is blocking their attack. So we needed away for the user to do this...and i dont think there should be a def move for the secondary fire but MORE attacks?
Right as we were finnishing up the last set of Beta testing we got more animations that had different speeds to them. Problem is at that point it was kind of late to add them. Why? we would have to redo all of the weapon balancing to allow for the different speeds. We figured it would better to go with the same speed attacks at first, get the public's feedback, then spend the time to adjust with the new animation and feedback.then i think that the moves should be MUCH faster for med&light stances
maybe 1 swing/2sec for heavy 1/1sec for med and 2/1sec for light maybe?