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Posted: Tue Dec 30, 2003 4:49 am
by Shadowstar
A great deal of creative thought has gone into the current melee combat system, and the result is a system which provides many more options than one might originally realize. Highly unconventional approaches may prove more successful than the more obvious schemes when it comes to new ideas.
Recently, I've been pondering something entirely unique. Instead of a melee weapon, this is a suit. Every part of this suit is, effectively, a weapon. So, you would have spiked gloves, thorned elbow straps, bladed shoulders, spiked breastplate, bladed leggings, and spiked boots, and possibly a horned helmet. With our current melee system, such a thing would be possible, though getting it to fit properly on a player could be tricky.
Posted: Tue Dec 30, 2003 8:23 am
by Kyllian
Yea, since it would have to determine which model is being displayed on each client
One player could use Renegade model, and someone else might be forcing Gorge on all players, another forcing Cobalt, etc
Posted: Tue Dec 30, 2003 9:06 am
by TKATK
well,how does the boots of jumping mut strap em on?i think that it may have the answer
Posted: Tue Dec 30, 2003 9:08 am
by DemonHunter
Maybe just make the suit a model, and when someone selects the suit it overrides whatever model they have chosen?

Posted: Tue Dec 30, 2003 9:34 am
by TKATK
then there wouldnt be a face
Posted: Tue Dec 30, 2003 9:40 am
by DemonHunter
Make the face an iron mask with spikes and allow the player to do head butts

Posted: Tue Dec 30, 2003 9:56 am
by Carbohydrates

Suit = Teh Ownage.
Posted: Tue Dec 30, 2003 10:06 am
by NeoNight
TKATK wrote:well,how does the boots of jumping mut strap em on?i think that it may have the answer
um I forgot who told me but..... I think it was the author how had said that he just basically shrunk the foot of the ut2k3 models and placed the boots over them or something.
Posted: Tue Dec 30, 2003 12:18 pm
by Bananasalat
A suit woud be very coooool

Posted: Wed Dec 31, 2003 11:05 pm
by Hedge-o-Matic
Actually, unarmed combat would fit right in with the current system, I think. This would make a "combat suit" redundant. Or perhaps a variation on unarmed combat. The "kick" is already in, after all.
Posted: Thu Jan 01, 2004 12:20 am
by NeoNight
maybe a 2 handed staff type of weapon and along with that an ability to kata ( kicking basically)
Posted: Thu Jan 01, 2004 10:11 am
by TKATK
quater staff?
then wheres the staff of vecna(BG2 players will know what it is)
Posted: Thu Jan 01, 2004 2:04 pm
by Zachariah
TKATK wrote:quater staff?
then wheres the staff of vecna(BG2 players will know what it is)
sry but No weapons from other games/movies/comics/anywhere else.
Posted: Thu Jan 01, 2004 2:29 pm
by Kyllian
duel needs more hammers
smaller ones
like 1/4 the size of the warhammer
Posted: Thu Jan 01, 2004 3:16 pm
by TKATK
well,i would like to see claws/cnucles