jeditobe1 wrote:
Has everyone experiencing this bug been using Windows XP? heard.
I run XP and evry 20 headshots (in averege) it gets stuck I find it easy to
evoid this crush just by shoting for the limbs.
EDIT:
Okey now il post the log
-------------------------------
Log: Log file open, 07/15/03 09:29:43
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 2225 (121.29)
Init: Compiled: Apr 16 2003 22:59:27
Init: Command line:
Init: Base directory: D:\UT2003\System\
Init: Character set: Unicode
Init: Build label: UT2003 Build UT2003_Build_[2003-04-07_17.42]
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Init: Object subsystem initialized
Init: Computer: G9Y1H5
Init: User: Administrator
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=1500.237840 MHz
Init: Memory total: Phys=261424K Pagef=2476988K Virt=2097024K
Init: Working set: 32000 / 159000
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Client initialized
Log: Bound to D3DDrv.dll
Init: Direct3D adapters detected:
Log: nv4_disp.dll/NVIDIA GeForce2 MX/MX 400
Init: D3D Driver: MaxTextureBlendStages=8
Init: D3D Driver: MaxSimultaneousTextures=2
Init: D3D Driver: MaxActiveLights=8
Init: D3D Driver: MaxPrimitiveCount=65535
Init: D3D Driver: MaxVertexIndex=65535
Init: D3D Driver: MaxStreams=16
Init: D3D Driver: MaxStreamStride=255
Init: D3D Driver: MaxVertexShaderConst=0
Init: D3D Driver: VertexShaderVersion=0.0
Init: D3D Driver: PixelShaderVersion=0.0
Init: D3D Driver: AGP support detected
Init: D3D Driver: Using w- pixel fog
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: Unreal Engine Direct3D support - internal version: SB3
Init: D3D Device: szDriver=nv4_disp.dll
Init: D3D Device: szDescription=NVIDIA GeForce2 MX/MX 400
Init: D3D Device: wProduct=6
Init: D3D Device: wVersion=14
Init: D3D Device: wSubVersion=10
Init: D3D Device: wBuild=4403
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=272
Init: D3D Device: dwSubSysId=207818824
Init: D3D Device: dwRevision=161
Init: D3D Detected: NVidia video card
Init: D3D Device: using cubemaps [with mipmaps]
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Log: (Karma): Loading: Alien.ka
Log: (Karma): Loading: Bot.ka
Log: (Karma): Loading: Human.ka
Log: (Karma): Loading: intro.ka
Log: (Karma): Loading: jugg.ka
Log: (Karma): Finished Creating MeAssetDB (12 Assets).
Log: LoadMap: Entry
Log: Bound to XGame.dll
Log: Bound to Fire.dll
Log: Bound to Editor.dll
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Game class is 'GameInfo'
Log: Level is Level Entry.myLevel
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 0.000062...
ScriptLog: Base Mutator is Entry.Mutator
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: 0 ANTIPORTALS
Log: Browse: NvidiaLogo.ut2?Name=formatter-[/|OX]?Class=Engine.Pawn?Character=Syzygy?team=0
Log: LoadMap: NvidiaLogo.ut2?Name=formatter-[/|OX]?Class=Engine.Pawn?Character=Syzygy?team=0
Warning: Type mismatch in MA of Orientation: file 2, class 16
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 15992->15952; refs: 157540
Log: Game class is 'CinematicGame'
Log: Level is Level NvidiaLogo.myLevel
Warning: Paths may not be valid.
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 0.000071...
ScriptLog: Base Mutator is NvidiaLogo.Mutator
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: 0 ANTIPORTALS
Log: Bound to XInterface.dll
Log: Bound to IpDrv.dll
Log: Bound to UWeb.dll
Log: Bound to ALAudio.dll
Init: ALAudio: subsystem initialized.
ScriptLog: Team 0
ScriptLog: Login: formatter-[/|OX]
Log: CinematicPlayer got player WindowsViewport
Log: No ScoreBoardType specified in GameInfo
ScriptLog: New Player formatter-[/|OX] id= 6bb0d92d1907a816417e27dbf10a4d53
Init: Input system initialized for WindowsViewport
Log: Opened viewport
Log: Enter SetRes: 640x480 Fullscreen 1
Init: Best-match display mode: 640x480x16@120
Log: Using back-buffer format 23(16-bit)
Log: Using depth-buffer format 80(16-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use mixed vertex processing
Init: D3D Device: Device doesn't support D3DVTXPCAPS_MATERIALSOURCE7
Log: Creating IME context.
Log: OS doesn't support IME.
Init: Game engine initialized
Log: Startup time: 2.548143 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.119 seconds
Log: Finished precaching textures in 0.281 seconds
Log: URL: Adding default option Name=formatter-[/|OX]
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Syzygy
Log: URL: Adding default option team=0
Log: Browse: Index.ut2?disconnect?Name=formatter-[/|OX]?Class=Engine.Pawn?Character=Syzygy?team=0
Log: Failed; returning to Entry
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: Team 0
ScriptLog: Login: formatter-[/|OX]
Log: PlayerController got player WindowsViewport
Log: No ScoreBoardType specified in GameInfo
ScriptLog: New Player formatter-[/|OX] id= 6bb0d92d1907a816417e27dbf10a4d53
Warning: Failed to load 'Material DM-MistyMountain][.Screenshot': Failed to find object 'Material DM-MistyMountain][.Screenshot'
Error: Couldn't load DecoText XMaps.MistyMountain][
Log: Scanning and building mutator list
Log: xUtil::CacheLoad CachePlayers (0.606187 seconds)
ScriptLog: UT2InstantActionPage::PlayButtonClick - Sending [open DM-MistyMountain][?Game=XGame.xDeathMatch?Difficulty=2?bAutoNumBots=True?NumBots=4?GameSpeed=1.00?WeaponStay=True?Translocator=True?FriendlyFireScale=0.00?GoalScore=40?TimeLimit=0?MaxLives=0?AllowThrowing=True?AutoAdjust=False?Mutator=XWeapons.MutArena,ChaosGames.ChaosUT] to the console
ScriptLog: GUIController::CloseMenu - Package.UT2InstantActionPage
Log: URL: Adding default option Name=formatter-[/|OX]
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Syzygy
Log: URL: Adding default option team=0
Log: Browse: DM-MistyMountain][?Game=XGame.xDeathMatch?Difficulty=2?bAutoNumBots=True?NumBots=4?GameSpeed=1.00?WeaponStay=True?Translocator=True?FriendlyFireScale=0.00?GoalScore=40?TimeLimit=0?MaxLives=0?AllowThrowing=True?AutoAdjust=False?Mutator=XWeapons.MutArena,ChaosGames.ChaosUT?Name=formatter-[/|OX]?Class=Engine.Pawn?Character=Syzygy?team=0
Log: LoadMap: DM-MistyMountain][?Game=XGame.xDeathMatch?Difficulty=2?bAutoNumBots=True?NumBots=4?GameSpeed=1.00?WeaponStay=True?Translocator=True?FriendlyFireScale=0.00?GoalScore=40?TimeLimit=0?MaxLives=0?AllowThrowing=True?AutoAdjust=False?Mutator=XWeapons.MutArena,ChaosGames.ChaosUT?Name=formatter-[/|OX]?Class=Engine.Pawn?Character=Syzygy?team=0
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Static mesh batches: 2084364 vertex bytes, 188514 index bytes
Log: Collecting garbage
Log: Purging garbage
Log: 31754.5ms Unloading: Package NvidiaLogo
Log: 31754.5ms Unloading: Package NvidiaLogo_T
Log: 31754.6ms Unloading: Package HumanoidArchitecture2
Log: 31754.6ms Unloading: Package NvidiaLogo_M
Log: 31754.7ms Unloading: Package NvidiaLogoSounds
Log: 31754.7ms Unloading: Package NvidiaGorge
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: 31762.5ms Unloading: Package UTClassic
Log: 31765.5ms Unloading: Package Bonuspack
Log: 31765.6ms Unloading: Package MutantSkins
Log: 31765.6ms Unloading: