Posted: Tue Jul 27, 2004 5:50 pm
well, when we can get it to work online, i'll be revamping some stuff anyway. we do need to get some things sorted anyway.
jb wrote:There is already a way to set the flame on melee weapon. I just forget the name to type inchaoskirina wrote:okay. but what about the burning sword idea?But it was added as an easter egg
Jedi added that a long long time ago (before UT2k4 IIRC). Back then we were playing with the idea of having "gems" or other ways to upgrade the weapon. Its one of those ideas that really did not go anywhere.R.Flagg wrote:jb wrote:There is already a way to set the flame on melee weapon. I just forget the name to type inchaoskirina wrote:okay. but what about the burning sword idea?But it was added as an easter egg
???R.Flagg wrote:Well, except for me asking you if you minded if we added it as an Easter Egg. Where it had remained nicely hidden...
I only stated we had it as users had already asked for it. It was to show we were thinking ahead of themOh well, not a big deal I guess, as nobody had found it yet anyway. Was just surprised to see us telling folks.
Well, yah, that's true. But we figured somebody would come across it eventually.Mick wrote:What would be the point of an easter egg if nobody (except those that made it) knew about it?
Its called an Inside JokeMick wrote:What would be the point of an easter egg if nobody (except those that made it) knew about it?
Anyway it's cool that you've already tried it. I like fire
yes 99% of all UT2k4 mods you can see their code by looking at the U file(s).General_Sun wrote:Any coders here who would like to look at the weapon codes?
Is the code even open? Can we even see it at all?
I know nothing about coding this...
so we have to look in the u. int. or ini. files in order to find it? okay.jb wrote:yes 99% of all UT2k4 mods you can see their code by looking at the U file(s).General_Sun wrote:Any coders here who would like to look at the weapon codes?
Is the code even open? Can we even see it at all?
I know nothing about coding this...