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Posted: Mon Jun 07, 2004 3:48 pm
by Brandon
Sometimes when I try to join a server, from the Chaos main menu, sometimes it says connection failed but when I push refresh a few times it works, no big deal, but at least it still works. Is this an epic bug? :?

Posted: Mon Jun 07, 2004 3:55 pm
by Heavy Metal
Pepito wrote:
McNum wrote:Offline bug:

The Bot Roster doesn't work. No matter which bots I choose to play against it defaults to random bots. In Duel it defaults to one random bot. When I recheck the Bot Roster after a match only the first bot I chose will be shown, but it was not that bot I played against.
I think that's an epic bug , can you test it with vanilla UT2k4?
I have the same problem with bot roster... what is vanilla UT2004???

Posted: Mon Jun 07, 2004 4:02 pm
by Shuri
Heavy Metal wrote: I have the same problem with bot roster... what is vanilla UT2004???
UT2004 without custom mutators/mods.

Posted: Mon Jun 07, 2004 4:04 pm
by Mystrunner_h2g2
My main problem is that whenever I try to start the full mod version, I get:
Runtime Error!

Program: C:\Program Files\UT2004\System\UT2004.exe


This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.
No idea how to fix it.

Posted: Mon Jun 07, 2004 4:06 pm
by LostSoul
In vanilla UT2004 i have the chaos evolution mutator not listed in the mutators list iff i play a botgame.(worm doesn't also find the chaos weapons)
If i play chaos ut2004 then the chaos evolution mutator is listed.

Posted: Mon Jun 07, 2004 4:07 pm
by Shuri
Mystrunner_h2g2 wrote:My main problem is that whenever I try to start the full mod version, I get:
Runtime Error!

Program: C:\Program Files\UT2004\System\UT2004.exe


This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.
No idea how to fix it.
Have you patched to 3204? If not, do so. Then delete ChaosUT2.ini and ChaosUT2User.ini in UT2004\ChaosUT2\System before starting Chaos.

If you have patched, just delete those files and try again.

Posted: Mon Jun 07, 2004 4:19 pm
by Mystrunner_h2g2
Shuri wrote:
Mystrunner_h2g2 wrote:My main problem is that whenever I try to start the full mod version, I get:
Runtime Error!

Program: C:\Program Files\UT2004\System\UT2004.exe


This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.
No idea how to fix it.
Have you patched to 3204? If not, do so. Then delete ChaosUT2.ini and ChaosUT2User.ini in UT2004\ChaosUT2\System before starting Chaos.

If you have patched, just delete those files and try again.
No such luck... I was patched before, and deleting the files doesn't change it. :(

Posted: Mon Jun 07, 2004 4:39 pm
by Shuri
Can I request that you open ChaosUT2.ini and paste the [Core.System] section here please :)

Posted: Mon Jun 07, 2004 4:48 pm
by FU
Shuri !
what about the kick ?? :(

Posted: Mon Jun 07, 2004 4:53 pm
by Mystrunner_h2g2
Shuri wrote:Can I request that you open ChaosUT2.ini and paste the [Core.System] section here please :)
But of course!

It goes a little... likea thisa:
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
Suppress=DevLIPSinc
Paths=../CBall/Animations/*.ukx
Paths=../CBall/Maps/*.ut2
Paths=../CBall/Textures/*.utx
Paths=../CBall/StaticMeshes/*.usx
Paths=../ChaosUT2/Animations/*.ukx
Paths=../ChaosUT2/Maps/*.ut2
Paths=../ChaosUT2/Sounds/*.uax
Paths=../ChaosUT2/StaticMeshes/*.usx
Paths=../ChaosUT2/System/*.u
Paths=../ChaosUT2/Textures/*.utx
CacheRecordPath=../ChaosUT2/System/*.ucl
Paths=../ChaosUT2/Players/*.upl
Paths=../System/*.upl

Posted: Mon Jun 07, 2004 4:53 pm
by Shuri
FU wrote:Shuri !
what about the kick ?? :(
No damage is a design option I believe. Of course, the team could change opinion.

No kills from kicking people can be looked into.

Posted: Mon Jun 07, 2004 4:55 pm
by RenegadeXan
well why i only see about 11 to 3 severs there should be like 200! oor at lest 15 but no only 3 and i hope it the next patch the gun selection will be fixed and the internet servers fixed and when i play in bot match sometime there is 2 bot jumping on each other and it NEVER stop they jump on each other and it freeze here

Posted: Mon Jun 07, 2004 5:02 pm
by Zachariah
I counted 16 among the various gametypes.

Remember to take into consideration these things

Chaos has only been out since yesterday.

There are a TON of mods coming out recently. the Server admins will probably be trying those as well . Once they tire of the others , they'll return to chaos :)

Posted: Mon Jun 07, 2004 5:27 pm
by LostSoul
LostSoul wrote:In vanilla UT2004 i have the chaos evolution mutator not listed in the mutators list iff i play a botgame.(worm doesn't also find the chaos weapons)
If i play chaos ut2004 then the chaos evolution mutator is listed.
Chaos control settings are not listed together with the regular ut2004 control settings.

Posted: Mon Jun 07, 2004 6:40 pm
by Heavy Metal
no way... I tried to play Chaos activating it from "Community" and i started it with the -mod=ChaosUT2 line... no way the bot roster doesn't work... uses always the "select number" option... what can I do?