Update?

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
ultrasroma
Posts: 17
Joined: Fri Feb 18, 2005 6:27 pm

Post by ultrasroma »

AAARRRGGHHHH!!!

I haven't been so anxious about the release of a "game" since the release of HL2. And yeah bot AI in HH was a little faulty (escaping from all the "big monsters", more interested at bashing you etc.) I'm glad you are addressing this issue. 8)
C'mon guys, the end of the tunnel is near for everyone, programmers and fans alike :wink:
Jlobel
Posts: 22
Joined: Tue Feb 08, 2005 3:31 am

Post by Jlobel »

im not trying to be pooshy but were is it lol. i hope it comes out this upcoming week.
General_Sun
Posts: 446
Joined: Wed Jun 23, 2004 10:51 pm
Contact:

Post by General_Sun »

It's really great that you guys are plugging away and making all these tweaks to make the game better. But there is a reason why game developers release games regardless of these little things. There's always time later to fix the small stuff after you release the big stuff. :wink:
High Council member of The Generals
Image
Jlobel
Posts: 22
Joined: Tue Feb 08, 2005 3:31 am

Post by Jlobel »

yea i dont understand why u dont release the update and then in a few days just release the better version. atleast we get something now instead of later
R.Flagg
Chaotic Dreams Team
Posts: 8460
Joined: Thu May 09, 2002 2:55 pm

Post by R.Flagg »

Oh I know, I been saying that for months, but these guys just won't listen.

"Just put it out there, it'll be fine" I tell them. "Doesn't have to be perfect" I say. But do they listen?







( flaggrules no, really. wood I lie)
ultrasroma
Posts: 17
Joined: Fri Feb 18, 2005 6:27 pm

Post by ultrasroma »

General_Sun wrote:It's really great that you guys are plugging away and making all these tweaks to make the game better. But there is a reason why game developers release games regardless of these little things. There's always time later to fix the small stuff after you release the big stuff. :wink:
And we could give you some important feedback on bugs. :wink:
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
Contact:

Post by jb »

There are a couple of things that HAVE to be tweaked before we can release it. For example one of the monster skins is not done. While we are waiting for that we are and have made tweaks to other areas... so again we are not teasing, wasting time, ect
Jb
Jlobel
Posts: 22
Joined: Tue Feb 08, 2005 3:31 am

Post by Jlobel »

lol i guess that makes sense. Why wouldnt they release it if they could. So somebody said 2 weeks was that just somebody joking or is it coming out in a few days or a week?
Tim
Chaotic Dreams Team
Posts: 444
Joined: Sun Aug 29, 2004 4:50 pm
Location: Proxy King Lair

Post by Tim »

Jlobel wrote:So somebody said 2 weeks was that just somebody joking or is it coming out in a few days or a week?
Cmon, be realistic!!!

Here, I corrected you, so that you don't have to edit:
"So somebody said 2 weeks was that just somebody joking or is it coming out in a few CENTURIES or a MILLENIUIM?"
General_Sun
Posts: 446
Joined: Wed Jun 23, 2004 10:51 pm
Contact:

Post by General_Sun »

jb, think about it, one monster skin in the grand scheme of things is not really that important. Why must that skin be done?
High Council member of The Generals
Image
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
Contact:

Post by jb »

General_Sun wrote:jb, think about it, one monster skin in the grand scheme of things is not really that important. Why must that skin be done?
Well its just the way we do things. I understand where you coming from, but there are a few other things that go along with that. For example you have heard about some of the new melee animations. We wanted to have a good mix of the new and old. Loq is working to add the old ones back in....Loq said he would have them done this weekend so it should not be much longer before we can talk about an offical release..
Jb
General_Sun
Posts: 446
Joined: Wed Jun 23, 2004 10:51 pm
Contact:

Post by General_Sun »

I hear you guys, and I really respect that. I'm glad that the release date is drawing ever closer though...
High Council member of The Generals
Image
chaoskirina
Posts: 301
Joined: Mon Mar 29, 2004 1:05 am
Location: the milky way

Post by chaoskirina »

General_Sun wrote:jb, think about it, one monster skin in the grand scheme of things is not really that important. Why must that skin be done?
I would be a bit freaked out if I met a monster with white model skin. or if the monster is trailing the background behind it. (although that would be kinda cool to see.)
Image
Iceboy
Posts: 140
Joined: Mon Nov 11, 2002 5:14 pm
Location: At My PC, where else?
Contact:

Post by Iceboy »

Cool. Eagerly awaiting this.

Thanks for continuing to work on this even after most other groups have moved onto other things (unfortunately)
WPI CS Grad Student
Image
Kaboodles
Posts: 995
Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA

Post by Kaboodles »

chaoskirina wrote:
General_Sun wrote:jb, think about it, one monster skin in the grand scheme of things is not really that important. Why must that skin be done?
I would be a bit freaked out if I met a monster with white model skin. or if the monster is trailing the background behind it. (although that would be kinda cool to see.)
Like the Gargoyle\'s white axe?
High Council member of The Generals
Image
Post Reply