I doubt melee weapons would be on equal ground with the ranged weapons. The lightsaber combat in JK2 was overkill. When you finally got the saber, all the other weapons in the game, with the exception of the sniper rifle became totally useless. Half the time, I just stood in the doorway to a room, and waited for everyone to kill themselves with re-deflected laser blasts.
I guess there's one good test you could do either in beta or what-not to see how up to par the melee weapons are with the rest of the toys:
Modify a good, medium sized CTF map, melee spawns only on one side, everything else on the other. No "trap" weapons (laser mines, proxies, perhaps even the goo gun) on either side.
Play in a low ping game with even teams (random even), to 10 points, no time limit.
In the end, one team will have 10 points, the other will have something else. You now got a ratio of one side to the other. If one side is totally unbalanced, you'll get like 10 to 2. I'd expect a score more like 10 to 4 or 5 from what the melee weapons sounds like. If that's your "target", congrats.
