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Posted: Mon Jun 07, 2004 8:10 pm
by Eztli
It doesn't happen all the time. It's the first time Chaos crashed on me.

Posted: Mon Jun 07, 2004 9:09 pm
by alexbib
humm, the kick doesn't work at all for me (nothing happens when I hit the key bound to "kick". also, it seems like using the bot rooster in duel doesn't work, the bots still get picked randomly

Posted: Mon Jun 07, 2004 9:11 pm
by Kaboodles
Sorry to bother you guys, but what does this mean?
UT2004 Build UT2004_Patch_[2004-05-10_17.18]

OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1539 MHz with 511MB RAM
Video: RADEON 9600 PRO (6343)

Could not spawn a GUI Controller!

History: UGameEngine::Init <- InitEngine
I got it after trying to activate Chaos UT from the Community menu and seeing the little loading thingy afterwards.

Posted: Mon Jun 07, 2004 9:35 pm
by TKATK
Bot rosters and Weapon cycling is a EPIC PROPORTION bug,so dont post that anymore

Kadoodle,seems like you dont have a file,,,,what patch are you using?

Posted: Mon Jun 07, 2004 9:40 pm
by Kaboodles
I have the latest one, version 3204.

Posted: Mon Jun 07, 2004 10:07 pm
by Kaboodles
(crybig)

Posted: Mon Jun 07, 2004 10:26 pm
by Brandon
I got this one while trying to join the chaos public server. :(



UT2004 Build UT2004_Patch_[2004-05-10_17.18]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2134 MHz with 511MB RAM
Video: RADEON 9800 PRO (6436)

General protection fault!

History: Intersect Function <- Types <- type1: 2, type2: 7 <- KIntersect <- KAggregateGenericIntersect <- Intersect Function <- Types <- type1: 8, type2: 2 <- KIntersect <- KAggregateGenericIntersect <- Intersect Function <- Types <- type1: 8, type2: 8 <- KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Icarus Plaza <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Posted: Mon Jun 07, 2004 10:37 pm
by Shuri
That's the 3204 Karma vehicles error (Fixed for next path). What gametype/map was it?

nvm, I see it's Onslaught.

Posted: Mon Jun 07, 2004 10:56 pm
by jb
If the game crashes after you have added the patch, try to remove your chaos ini files and then resart. That should help most.

Posted: Tue Jun 08, 2004 1:07 am
by Kaboodles
Deleting the Chaos .ini files sort of solves the crashing problem. My Chaos UT2 shortcut doesn't crash anymore, but now it loads ordinary UT2004, instead of Chaos. The Chaos Mutator works, so I can play with Chaos weapons, but I can't play any of the Chaos gametypes.

Posted: Tue Jun 08, 2004 2:07 am
by Kaadu
alexbib wrote:humm, the kick doesn't work at all for me (nothing happens when I hit the key bound to "kick". also, it seems like using the bot rooster in duel doesn't work, the bots still get picked randomly
make sure the chaos mutator is in the mutators list. If you play a chaos gametype without the mutator on, you get no kick. (at least thats what happened to me)

Posted: Tue Jun 08, 2004 3:11 am
by jb
Kaboodles_The_Assassin wrote:Deleting the Chaos .ini files sort of solves the crashing problem. My Chaos UT2 shortcut doesn't crash anymore, but now it loads ordinary UT2004, instead of Chaos. The Chaos Mutator works, so I can play with Chaos weapons, but I can't play any of the Chaos gametypes.
Can you activate chaos via the mod menu?

Posted: Tue Jun 08, 2004 3:28 am
by Kaboodles
Exact same thing happens.

ChaosUT2 loading thing pops up, and I get vanilla UT.

:(

Posted: Tue Jun 08, 2004 10:39 am
by The Warlock
I've noticed a few minor graphical issues in Duel mode:

1) You don't use the "good" running animation until you swing once. Until then, the body is kind of twisted because he's holding it like he would a rifle.

2) If you finish the last enemy off while in midair (i.e. a jump-slash), you play the victory anim while standing in midair.

3) This is just a little thing, but it would be nics if, when you finish off the final opponent, your character still follows through with his swing. As it is, it just looks a little unrealistic.

Posted: Tue Jun 08, 2004 12:18 pm
by jb
Kaboodles_The_Assassin wrote:Exact same thing happens.

ChaosUT2 loading thing pops up, and I get vanilla UT.

:(
Thats not right. Can you try to re-install it again? Are you using the UMOD or ZIP version?