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We told Sir Tahngarth to put the safety on....

Posted: Thu Jun 12, 2003 1:53 am
by Gasman
But noooo!! Did he listen? 8O
Image

Posted: Thu Jun 12, 2003 1:57 am
by FurrySound
YEAH BABY!!! (clap)

Posted: Thu Jun 12, 2003 2:04 am
by nighthawk
OUCH!!!!!!!! that gotta hurt (eeek) thats what I call a multi kill

Posted: Thu Jun 12, 2003 2:11 am
by Sir Tahngarth
Image

Posted: Thu Jun 12, 2003 2:30 am
by jeditobe1
Oh yeah, never trust someone in clone trooper armor to take pictures :)

Hey clonie, i got one thought of the month for you: always remember that you are unique, just like everyone else...



EDIT: oh yeah, i wonder if it would be possible to get a wicked sick in one shot?

Posted: Thu Jun 12, 2003 3:03 am
by Sir Tahngarth
just a thought, the BeyondUnreal Forumers Bonuspack's railgun displayed a special message when you killed two or more people in a line with one shot- something like "you got an 3-Kill somethingorother!" where somethingorother is some other word I cant recall at the moment :) and 3 is any number

Posted: Thu Jun 12, 2003 3:11 am
by jeditobe1
Oh, didnt get a picture of it i dont think (unless someone was real quick on the trigger) but i also shot gas through 3 seperate walls :D

Posted: Thu Jun 12, 2003 11:14 am
by Wormbo
qazzTahngarth wrote:just a thought, the BeyondUnreal Forumers Bonuspack's railgun displayed a special message when you killed two or more people in a line with one shot- something like "you got an 3-Kill somethingorother!" where somethingorother is some other word I cant recall at the moment :) and 3 is any number
The text is "You got a <number> player congaline!" along with a sound effect. Other players get a similar notice, i.e. "<player> got a <number> player congaline". Don't ask me why "congaline", I can't read Papapishu's mind. ;)

Posted: Thu Jun 12, 2003 12:21 pm
by jeditobe1
Its a dance line :)

Conga Line

Posted: Thu Jun 12, 2003 8:06 pm
by elpollodiablo
pretty tight there. you should just get a bunch of people on the server, line them all up and then BLAM! rail throught all their heads!

Posted: Thu Jun 12, 2003 9:44 pm
by LoQtUS
Ummmm thats exactly what they did. 8O

Posted: Thu Jun 12, 2003 11:40 pm
by jb
but with this next version you should see a bunch of tombstone for this mulit-kill...his own little grave yard :)

Posted: Fri Jun 13, 2003 3:16 pm
by elpollodiablo
no you get so many people that it begins to lag up and make them all line up to try and get a wicked sick or something. can you still make maps like dm-fractal in ut where there was a portal in the floor that made you fall out of the ceiling? if you can, then you could kill the shooter too.

Posted: Fri Jun 13, 2003 6:57 pm
by Shadowstar
I haven't made one in Unrealed3, but I believe you can still make warp zones. Actually, it may be a volume now, since they converted so many of my favorite zone tricks into volumes (a very good idea by the way)...

I'll have to look into that. I might put some of those in my upcoming "Dark Lord's Delight" map...

Posted: Sat Jun 14, 2003 1:14 am
by Deaga
I made a level back in the day that had warp zones, alot of them. But I screwed up and they didn't work right. could have been a good level.