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Quic kquestion
Posted: Wed Jul 16, 2003 12:24 am
by Omega9
While playing I ran past a wall that had an arrowstuck through what looked like a skull - texture was similar to the armor shard. Was this a skull from a headshot or something else?
Posted: Wed Jul 16, 2003 12:27 am
by jeditobe1
yeah, human model headshot.
Robots have robot heads, aliens have alien heads i think
Posted: Wed Jul 16, 2003 12:37 am
by Omega9
cool *mental note: must test this on bro in next network game*

Posted: Wed Jul 16, 2003 1:35 am
by jb
yeap, on the standard arrows a head shot kill is strong enough to rip off that player head

Next version we will try to keep their orginal skin on it

Posted: Wed Jul 16, 2003 6:08 am
by neolith
Omega9 wrote:*mental note: must test this on bro in next network game*

LOL

I did almost the same...

Posted: Wed Jul 16, 2003 6:18 am
by defalc
jb wrote:yeap, on the standard arrows a head shot kill is strong enough to rip off that player head

It's also strong enough to rip the player right outta the game.
Sorry, couldn't resist.

Posted: Wed Jul 16, 2003 12:04 pm
by jb
Yea dam Jb.....

Posted: Thu Jul 17, 2003 2:20 am
by Shadowstar
That's only for standard arrows though?
Hmm... Imagine a headshot with a poison arrow -- the head would be stuck to the wall vomiting! Ahh... That would be worth it just to watch...
Or flaming arrow -- a flaming skull! Yay!
I think it would be cool if proxies that got killed by arrows had the same thing happen to them... If you can do it with a headgib, why not a proxy?