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Turret

Posted: Sun Aug 10, 2003 5:00 pm
by Boss
Are u going to put the Turret weapon(from ChaosUT) in the next PR? :o
Thx

Posted: Sun Aug 10, 2003 5:58 pm
by neolith
Yes, we do plan turrets for the next public release.

Posted: Mon Aug 11, 2003 1:47 pm
by bitterman
but heres the question everyone wants to know.... when is the next public release comming out? :?:

Posted: Mon Aug 11, 2003 9:03 pm
by elpollodiablo
the turret will shoot rockets and energy balls right? i think the energy balls should be replaced with rail shots and the rockets have the cut rocket advanced option.

Posted: Tue Aug 12, 2003 5:44 am
by neolith
The discussion on turrets is still open I think. We want to use rockets and some other kind of smaller weapon, we still have to nail down what type it is. :?

There are also plans for two different kinds of turrets with different features. :twisted:

Posted: Tue Aug 12, 2003 11:35 am
by Zachariah
Allright somone brought this up a while back and I brought it up 2 weeks ago , but neither of us got any feedback , so I'm gonna brung it up now...

Bear with me this is the shortened version , cuz this is early in the morning and I dont feel like typin my arse off...
Do it yourself turrets...the turret pickup is just the base of the turret , and you can attach whatever weapontype you have to it...except claw2 and sword... this could be the premise for the smaller turret...

Posted: Tue Aug 12, 2003 12:08 pm
by LoQtUS
The type of turret that you describe was attempted in tribs2. It was really frustrating to set up a turret base and have it shot down before you got a barrel on it.
LoQ

Posted: Tue Aug 12, 2003 1:12 pm
by jb
Pepito wrote:Allright somone brought this up a while back and I brought it up 2 weeks ago , but neither of us got any feedback , so I'm gonna brung it up now...

Bear with me this is the shortened version , cuz this is early in the morning and I dont feel like typin my arse off...
Do it yourself turrets...the turret pickup is just the base of the turret , and you can attach whatever weapontype you have to it...except claw2 and sword... this could be the premise for the smaller turret...
I dont think we will do that at this time.

Posted: Wed Aug 13, 2003 7:11 am
by Shadowstar
We had a lengthy discussion about that idea on the dev forums but eventually went in favor of a more advanced system which uses pre-defined turrets. I think it would be possible in ChaosUT2, but the prevailing argument was that the turret needs to be very powerful because it's a superweapon, and the best way we could do that is by designing an entirely new weapon for it to shoot, rather than a weapon that can already be fired by the player.

Trust me though, the turrets will have an awesome amount of firepower, but will not be infallable. There will be ways to take over someone else's turret when it runs out of ammo. So there is incentive to maintain your turrets and keep them supplied with ammo.

Posted: Wed Aug 13, 2003 8:52 pm
by thegreywolfe
So um, the next public release would be???

Getting impatient again, want turrets for my ctf and br pleasure.

(angry)

Posted: Wed Aug 13, 2003 9:08 pm
by jeditobe1
heh, we are still finishing the tweaks for the first release. The turrets will be a little while coming.

Posted: Thu Aug 14, 2003 1:13 am
by FurrySound
Impatient are we? (dumb) Well... sit (angry) down... you may end up

(redeemer)

yourself up.

Timeline:
Fix majority of bugs from first public release while continuing to add the other Chaos 'items' to the mod.

(jumpy)

:D

Have no fear... I will be sure to use my turrets against you :twisted:

We will keep you informed as we make progress