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Proxy chaos
Posted: Fri Aug 15, 2003 11:52 pm
by Logue
beat that 457 proxys before unplayble

Posted: Fri Aug 15, 2003 11:56 pm
by jb
LOL!
Specs on your PC???
Posted: Sat Aug 16, 2003 12:17 am
by FurrySound
Intel 8088 8MHz turbo with 640k of ram and 40MB HDD.
Posted: Sat Aug 16, 2003 12:29 am
by Zachariah
...proxymatch...
Posted: Sat Aug 16, 2003 12:52 am
by Swift Viper
Looks like you have the RPG mutator on and that you turned the max ammo and weapon speed stats really high. I wonder if they blow up in a chain, how much damage that many proxys would do if they all blow up at the same time. I would not be able to handly that many proxys before my computer choke and died.
Posted: Sat Aug 16, 2003 12:16 pm
by Logue
Comp is a 1.9ghz P4 with 512mb ram and that was my limit for proxys without it dieing for good. They all exploded together tho sending me flying accross the map

Posted: Sat Aug 16, 2003 2:24 pm
by jb
Omaga, classic funny stuff there. Thanks!!!!
Posted: Sat Aug 16, 2003 5:01 pm
by StarGunner
I count 80 proxys in that pic sweet!
Posted: Sat Aug 16, 2003 9:31 pm
by Logue
some were behind others etc but basically I started from 999 ammo till the comp was un-usable. For those wanting a proxy bomb type thing let this be a warning :p
Posted: Sat Aug 16, 2003 11:41 pm
by gamer119
I loaded a simple level (testing center) and got about 180 proxies on the field, would have done more but they all started exploding. Framerate only dropped to 6 ish. It is so amusing to watch them interact.
Posted: Sun Aug 17, 2003 10:14 am
by Logue
Use the ut2003rpg mod and increase your fire rate mines around 1000 and it emptys rounds very fast and makes the assault one of the best weapons

Posted: Sun Aug 17, 2003 1:54 pm
by Zachariah
You van shoot even faster if you go into the UT2003rpg.ini and set every value for your name to 99999...1000 isnt the highest you can go...
But be careful , cuz one false move could send you into endless somersaults...(ie , dont shoot your foot with an explosive arrow)
Posted: Sun Aug 17, 2003 2:39 pm
by Swift Viper
Weapon speed at high levels is not safe at all. All the projs can really lag the game down. One time I had a weapon speed of about 6000 and I fired the FireChunker (from Weapons of Evil) and my computer locked up. In the new verisons you can place a limit on how high one stat can go.
Posted: Wed Aug 20, 2003 4:47 pm
by bitterman
where can i get this mutator
Posted: Wed Aug 20, 2003 6:17 pm
by Logue
Well I shouldnt really say since it is a rival mod so therefore will leave it to a team member if they see fit to advertise it or not.