Gametype Suggestions...
Posted: Sun Aug 17, 2003 3:33 pm
Ok heres one I thought of while eating fried chikn...
Kick The Korpse.
The first person to die becomes the korpse. they are stuck in spectator mode, and their corpse , is stuck in ragdoll mode.
the object of the game is to get the korpse from point a(wherever it died at) to point b(a killzone , or specified goal) using the kick function.
when a person is the korpse noone else can die , they can only be knocked back.
once the corpse has been tossed off the level , or into a goal , the players will become mortal again , and the first person to die becomes the new korpse.
the korpse can have its limbs and head blown off , but you only recieve full points for an intact korpse.
full korpse=1OOpts
headless korpse=70pts
Each limb lost -10pts
pile of gibs=NO pts
The korpse can be knocked around through the use of weapons, but if it takes too much damage , it will gib.
A person can also hit the korpse with their grapple in order to Karry the korpse , but while karrying , they cannot fire their weapons , and any dmg they take will make them drop the korpse
in levels without killzones , goals will be placed on a random pathnode.
Kick The Korpse.
The first person to die becomes the korpse. they are stuck in spectator mode, and their corpse , is stuck in ragdoll mode.
the object of the game is to get the korpse from point a(wherever it died at) to point b(a killzone , or specified goal) using the kick function.
when a person is the korpse noone else can die , they can only be knocked back.
once the corpse has been tossed off the level , or into a goal , the players will become mortal again , and the first person to die becomes the new korpse.
the korpse can have its limbs and head blown off , but you only recieve full points for an intact korpse.
full korpse=1OOpts
headless korpse=70pts
Each limb lost -10pts
pile of gibs=NO pts
The korpse can be knocked around through the use of weapons, but if it takes too much damage , it will gib.
A person can also hit the korpse with their grapple in order to Karry the korpse , but while karrying , they cannot fire their weapons , and any dmg they take will make them drop the korpse
in levels without killzones , goals will be placed on a random pathnode.