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FPS
Posted: Wed Oct 22, 2003 9:59 pm
by Boss
Just wondering,are the CUT 2003 maps that you released so detailed?
I have a 2.2 Ghz Athllon Win XP processor,512 mb of ram,more than enough disk space and a Geforce 3 Titanium 200 Creative.
In some CUT levels,my Fps is getting to the most horrible possible!
2 Average fps
1 fps per second!!!
Thats hapening in DMs Oilrig and Chasodm1(The last one doesnt get so low,but it's still irritating).
I play on 32 1024x768,and the hardware that I have is more than enough to run at this settings really fast!
Am I doing something wrong?
Pls help.
thx

Posted: Wed Oct 22, 2003 10:11 pm
by jeditobe1
What mutators are you running (if any?)
Posted: Wed Oct 22, 2003 10:58 pm
by Boss
Chaos UT Evolution(duh

),the mutator that came with the game that makes bodys go in slow motion when they die and the pint size and camouflage combo.
(Resumed:Chaos UT2003,and the Epic and De bonus packs.)
And I have the latest patch.
I also have bright skins,but its not on.
Posted: Wed Oct 22, 2003 11:24 pm
by jb
Boss,
whats the specs of your PC. Those maps are pretty big so with that manny bots it could lower your FPS.
Posted: Thu Oct 23, 2003 2:11 am
by FurrySound
psst... they are listed in his first post

Posted: Thu Oct 23, 2003 4:37 am
by LoQtUS
Is it possable that you could make some screeneies for me. If you cant post them here please mail them to
LoQtUS@planetunreal.com and i will look into seeing what i can do about fixing the issue

Posted: Thu Oct 23, 2003 1:57 pm
by [T.S]Psycho
My dad alway chages the colorresolution from 32 to 16 bits if a game doesn't work well mabby that works.

Posted: Fri Oct 24, 2003 6:49 pm
by Boss
I believe that hardware would be more than enough for 32x1024x768.
Anyway,I'm going to take screems in-game.I'l mail them to you LoQtUS(On the screen resolution I said).
Posted: Fri Oct 24, 2003 6:51 pm
by Boss
I believe that hardware would be more than enough for 32x1024x768.
Btw the fps goes down even with the bot cound on.And it also happens when I minize and come back.Maybe it's not just chaos(happens on other levels,but not many,and the sound usually starts getting all craped up,but only when it slows down),but from my pc?
Anyway,I'm going to take screems in-game.I'l mail them to you LoQtUS(On the screen resolution I said).
Posted: Fri Oct 24, 2003 6:58 pm
by [T.S]Psycho
My dad's pc doesn't have anny problems with 32x1024x768.
But when his pc is running for a while and he wants to play unreal he gets problems playing it like socking, vieuwing true stuff like tree's, walls.
When that hapens he turnes his collerresolution from 32bit to 16bit and normaly it will rung good than.
So not alway's is it you hardware ore software. But sometimes it can be a setting ore something wat you do.
So like I said before mabby it works by you as well as you turn 32bit to 16bit

Posted: Sun Nov 02, 2003 10:54 pm
by Bruce9950
with what your saying your running you should be pulling a lot higher frame rates.Im running a amd2700athlon 512md,ddr/333fsb nvidiaFX5600 and on those maps with aa,and antisoptic filtering both on om gettin on avg 55 to 65max and min 25 -40.watch your detail settings in the game stay around arverage and 1024x768 play with that.