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More melee teasers
Posted: Fri Nov 07, 2003 2:39 am
by Shadowstar
During my latest testing session, I managed to snag some sweet pics, and thought I'd post em here to tease the fans.

Here I am showing off the Long Tooth Daggers

"This Argon guy must be nuts!"

Backstabbing with the katana

Mess with me, mess with my katana...

Posturing dramatically with the daggers...

You know the old saying "Go for the jugular"?

Poor Tiberius went all to pieces when he lost this match...
Posted: Sun Nov 09, 2003 9:59 am
by shu_[duvet]
I want to play!!!!
pleeeeeaaasssee!!!!! finish it!
All the duvet are waiting for this.... Specially Mystik and me..lol

Posted: Sun Nov 09, 2003 11:05 am
by Mystik
QUICK QUICK!!!!! I WANT PLAY TO!!!!!!!!!!!!!!!!!!!!!!!!!!
Very nice work Guys
I look forward to cut the head of my opponnents ^^
{°° Mystik °°}
Posted: Sun Nov 09, 2003 12:48 pm
by shu_[duvet]
Posted: Sun Nov 09, 2003 10:52 pm
by R.Flagg
Wow, the return of Duvet!

Posted: Thu Nov 13, 2003 4:58 am
by BIGFOOT_PI
they gonna extend blood decal stay time??
Posted: Thu Nov 13, 2003 2:11 pm
by Sensei
you can with decal stay time in settings..
only problem would be when a new round starts there would be blood stains everywhere!

Posted: Thu Nov 13, 2003 8:19 pm
by Shadowstar
With Giblife, you can make blood stains last forever... Really cool, I used that for some of my melee teasers a while ago, so you'd see a nice and bloody arena in the background sometimes.
BUT, it DOES hurt framerate badly after a while, so beware!
Posted: Fri Nov 14, 2003 3:32 am
by Sensei
Ok guys got some pics for ya

The alien Headshots work nicely

Heads are REALLY flying in melee... Duck!!

Take that egyptian guy!

Woah, it's so much to take in at once!

Gotta rest up for another exciting day of Chaos!
Hope you guys enjoyed my first little update to the public

Posted: Fri Nov 14, 2003 5:04 am
by BIGFOOT_PI
why are the severed heads without skin and hair?? I dont think thats realistic, but I guess it would suck to have to make unique heads for each player model, so Ill shut up now

Posted: Fri Nov 14, 2003 1:52 pm
by Sensei
Thats how they were in UT2k3....
Posted: Fri Nov 14, 2003 4:53 pm
by gamer119

A little behind the back action....
Posted: Fri Nov 14, 2003 6:19 pm
by NeoNight
niiiice more more more! (wheres a drool smillie when ya need one eh? )
Posted: Fri Nov 14, 2003 7:56 pm
by Shadowstar
Actually, I believe the heads are an homage to the original Chaos (ChaosDM for Q2), which would create a skull whenever someone died. A well-played level would end up with little skulls everywhere, and you could even kick them and stuff. Some of them are bloody, some are just white bone.
Posted: Mon Nov 17, 2003 4:01 pm
by gamer119
The trick is to catch em while
you're not looking.<br>
