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Progress Continues! -(Chaos News Update 020404)
Posted: Wed Feb 04, 2004 10:10 am
by R.Flagg
News update posted on the web site.
http://dynamic4.gamespy.com/~chaotic/index.php
Tell a buddy, bring a friend!

Posted: Wed Feb 04, 2004 12:27 pm
by Kyllian
But first off, I'm gonna take a moment to mention a group of folks that probably never really get enough credit for what they do around here. Our beta testing team.
bstef9950, Gamer119, IceHunter, Pepito, Sensei, Halprin, and Kyllian.
So, if you do find yourself enjoying our mod at some point in time (Thank You!), please consider taking a moment to thank a beta tester you might run into on the servers, or on the forums.
Nice!

Woohoo!
Now I might get harassed more than normal

Posted: Wed Feb 04, 2004 11:32 pm
by Nemephosis
ME WANT. NOW.
It's hilarious, U4E is still trying to figure out how to do freezing and you guys can put ice on the models. Guess there's a new unrealism king in town for sure.

Posted: Wed Feb 04, 2004 11:46 pm
by Sensei
You hear that Shadowstar!!! Woohoooo!
Btw: thanks for the mention R.Flagg

Posted: Fri Feb 06, 2004 9:10 pm
by Shadowstar
Wow... thanks. It was actually pretty easy. Just slap on an overlay shader and a couple decals... Well, I guess there's also a couple emitters in there too (to get the steam and sparkles)...

I just hope it translates over into the code looking just as good.
Posted: Fri Feb 06, 2004 9:51 pm
by TKATK
how much FPS does the flamethrower smash,it looks greaaat
i know the iceproj is far from finished,but i think the less transparent one is too reflective,or does it just seem like that
well,thoose both effects are (bleep)ing great
