DoC monsters
Posted: Sun May 09, 2004 1:28 am
What kind of monsters will there be for Defenders of Chaos? Just skeletons?
Skel, bigger skel, imps, wraiths, demo/boss fighters, undead warriors, and moreKaboodles_The_Assassin wrote:What kind of monsters will there be for Defenders of Chaos? Just skeletons?
TKATK wrote:meat cleaver wearing lunatics with hockey mask's that rant about someone stealing theyre shoes wont be implemented?
Hey!Pepito wrote:TKATK wrote:meat cleaver wearing lunatics with hockey mask's that rant about someone stealing theyre shoes wont be implemented?
no im pretty sure Kyllian wont be making an appearance.
jb wrote:[...] and more
Kaboodles_The_Assassin wrote:What about re-animating the invasion monsters to use the melee weapons and stuff?
To expand on this more, the melee system requires the pawn to have a skeletal bone set up. The INV monsters do not have this set up. So we can not animate them using our melee system. We also can not stick arrows and other "things" in them for the same reason.LoQtUS wrote:Kaboodles_The_Assassin wrote:What about re-animating the invasion monsters to use the melee weapons and stuff?
Not possable.
Sorry I should have expanded. You see the monsters use Snapshot animation. This style was used until the release of UT2k3. With this style the modeler animated the entire group of sequences, then used a tool to create a " snap shot" of it. This snap shot would contain the model in every position of the animations, and when playd, the cycle through of time would create the movement.Since this system uses multiple instances of the model and not a bone structure to move the same instance of the model it is not compatable with our Melee animations. We need a model that is rigged up on a bone structure.jb wrote:To expand on this more, the melee system requires the pawn to have a skeletal bone set up. The INV monsters do not have this set up. So we can not animate them using our melee system. We also can not stick arrows and other "things" in them for the same reason.LoQtUS wrote:Kaboodles_The_Assassin wrote:What about re-animating the invasion monsters to use the melee weapons and stuff?
Not possable.