All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Unserene
Posts: 3 Joined: Sun Jun 06, 2004 6:42 pm
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by Unserene » Sun Jun 06, 2004 6:56 pm
Cheers CUT team for a great mod. Was a little difficult to install at first but got there in the end.
Now I remember why my copy of UT2k4 didn't "feel" right. My fave the ERDW is back
Have you guys ever considered making some Enforcer type pistols? I'm pretty sure it would make your mod even more popular than it is now.
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Sun Jun 06, 2004 7:55 pm
CPP IS the enforcer with a bit slower bullets and being in a much less apealing state
Unserene
Posts: 3 Joined: Sun Jun 06, 2004 6:42 pm
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by Unserene » Sun Jun 06, 2004 7:58 pm
I meant with the whole secondary "guns on the sidematrix style" firing...if you know what I mean.
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Sun Jun 06, 2004 7:59 pm
Well,you mean to use the guns sideways inriesing fire speed and decreasing accuracy ala enforcers?well,all is already in except the animation
Last edited by
TKATK on Sun Jun 06, 2004 10:28 pm, edited 1 time in total.
Unserene
Posts: 3 Joined: Sun Jun 06, 2004 6:42 pm
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by Unserene » Sun Jun 06, 2004 8:13 pm
Is there an echo in here?
HardObject
Posts: 56 Joined: Sat Apr 17, 2004 8:38 pm
Location: The Netherlands
Contact:
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by HardObject » Sun Jun 06, 2004 9:35 pm
Yup, but now he's mentioned it. He IS right, it are indeed the Enforcers in less apealing state.
I quote:
CPP IS the enforcer with a bit slower bullets and being in a much less apealing state
Nothing to see here...
DemonHunter
Posts: 563 Joined: Sun Aug 03, 2003 11:34 am
Location: Canadia
Contact:
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by DemonHunter » Sun Jun 06, 2004 9:40 pm
We had higher hopes for the CPP...They didn't work out.
We shall see about the next PR, might fix it up, might scrap it. we'll see.
[23:21] <DH> everybody knows coders are robots
[23:21] <DH> and should be treated as such
[23:21] <JimMarlowe> shhh
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Sun Jun 06, 2004 10:25 pm
To fix i suggest
1.Incriesing bulllet speed
2.Incriesing fire rate
3.Changing the skin
4.Making it bigger
5.Making a cool awo
6.DO SOMETHING WITH THE SECONDARY,with the ammount of ammo currently its useless(the secondary)