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Linux Server
Posted: Wed Jun 09, 2004 8:41 pm
by rFg|WarBull
Does the PR3 version run on a linux server? I've managed to get the mod to work running on a client server which has WindowsXP, however I've uploaded the zipped version of the mod to my Linux server but when I batch start my server it fails to run. I've made sure to update the .ini file to add the server packages and am not starting the game using a mutator in the start up string. Any help is appreciated.
Posted: Thu Jun 10, 2004 9:49 am
by dariusz
I have it running on my linux server without problems. Did you add the "Paths=..." lines to your .ini as described in the documentation? What's the commandline you try to start the server with?
Posted: Thu Jun 10, 2004 5:45 pm
by rFg|WarBull
I use putty to start my linux server. Here is the start command line I use.
screen -A -m -d -S $USER ./ucc-bin server CTF-BridgeOfFate.ut2?game=XGame.xTeamGame port=7777 ini=Default.ini -nohomedir -log=server.log listenport=7778
echo "Server Started."
I was finally able to get the mutator of ChaosUT to show up on Web Admin. I'm not able to get any of the Chaos gametypes to show up though. Do I have to set up the start up command line with the mod or do I have to change by .ini file to list the gametypes. Again, any help is appreciated.
Posted: Thu Jun 10, 2004 5:55 pm
by jeditobe1
this might force the chaos mutator.. but one option is to add -mod="ChaosUT2" to the ini.
Another is to add:
CacheRecordPath=../ChaosUT2/System/*.ucl
to the bottom of your [Core.System] section of your ini. Doing that should make the chaos gametypes show up because they are defined in a ucl in that directory.
Posted: Thu Jun 10, 2004 6:50 pm
by dariusz
I confess I never use WebAdmin for my server, I always start with a VERY long commandline adding everything I need and then let my map changer do the rest

But I just HAD to try out what jeditobe said - worked like a charm: all the Chaos gametypes are there after adding the CacheRecordPath.

Posted: Thu Jun 10, 2004 9:43 pm
by rFg|WarBull
Thanks a lot Jeditobe1

IT WORKED!!!!
So to help those of you who are running a linux server, here's what I did to successfully get my server to run ChaosUT2 with Web Admin usage.
Add the following lines to your [Core.System]
Paths=../ChaosUT2/System/*.u
Paths=../ChaosUT2/Maps/*.ut2
Paths=../ChaosUT2/Textures/*.utx
Paths=../ChaosUT2/Sounds/*.uax
Paths=../ChaosUT2/StaticMeshes/*.usx
Paths=../ChaosUT2/Animations/*.ukx
Add the following line at the bottom of your [Core.System]
CacheRecordPath=../ChaosUT2/System/*.ucl
Add the following lines to your [Engine.GameEngine]
ServerPackages=ChaosGames
ServerPackages=ChaosUT
I used the zip file of the mod and uploaded it via SmartFTP to my linux server. I still used the original start up command line but edit my server via Web Admin. I now have the game types listed along with the mutator.
Again, thanks to Jeditobe1 for all his help and to Chaotic Dreams for a great mod. If you wanna check out my server its at
66.98.158.11:7777
