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linux

Posted: Tue Jun 15, 2004 11:32 am
by phos-phoros
ok, first off I have extracted the .zip file into /usr/local/games/ut2004
I have added the info that can be found at http://forums.chaoticdreams.org/viewtop ... ight=linux
to my ut2004.ini file which resides in ~/.ut2004
after having copied this to the ut2004.ini ChaosUT2 is now being displayed as a mutator when hosting a game, but still from within the community section it does not show up as a mod. How can I configure ut2004 to recognize ChaosUT2 as a mod and be selectable from with the community section? or even....(since I am still somewhat of a linux n00b) how can I launch ut2004 from a shell with the ChaosUT2 mod being active?

Posted: Tue Jun 15, 2004 11:52 am
by jb
Errrr Moon can you help here as I dont know linux well enough to attempt to help :(

Posted: Tue Jun 15, 2004 12:01 pm
by phos-phoros
the command ut2004 -mod="ChaosUT2" works to launch the ChaosUT2 form a shell. maybe I should add this to my ut2004.ini? but I have no clue as to where, and would prefer it to be selectable from within game so I can enable and disable it at will. Anyhow, great mod everyone....I've been waiting for this release for quite sometime.

Posted: Tue Jun 15, 2004 12:09 pm
by jb
do you have the mod ini in the "right" place as this is what is needed to get it to show up in the comunity menu:

UT2004\ChaosUT2\UT2K4Mod.ini

Posted: Tue Jun 15, 2004 12:16 pm
by phos-phoros
yes the UT2K4Mod.ini is in the appropriate place, everything seems to have extracted as it should have.

Posted: Tue Jun 15, 2004 1:37 pm
by jeditobe1
The community menu and mod system were written with windows in mind, so they work a little strangely on macs and linux. As long as the commandline startup works.. i think you might have to go with that. Unless Moon knows how to get it workin.