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Proposal

Posted: Fri Jun 25, 2004 5:47 pm
by yamuyamu
Hi.
I'm yamuyamu.
ChaosUT is always played.
I love it.
This mod is a game exciting to the highest.
All arms are also new.
Especially The Gravity Vortex Launcher is liked.
And wire action is also new.
It is pleasant, even if it moves freely and hanging down when it can turn takes.
It is really cool MOD.
Does a new patch come out from now on?.
As long as there is a schedule to take out, please give me only one.
I want you to clarify the hit judging of approach arms.
If it is still now, I will feel that it hits and a judgment is not known well.
It may be a sensational problem.
However, it will become a more nearly exciting game if it becomes more intelligible.
UT2004 is loved, and a fighting game is loved, and ChaosUT is loved.
Thank you.

Fri Jun 25, 2004. yamuyamu

Posted: Fri Jun 25, 2004 6:45 pm
by halprin
Thats perty cool! As for the patch... we are almost done I think.

Posted: Fri Jun 25, 2004 7:14 pm
by Rythmix
yamuyamu.. do you always speak in pseudo-haiku form ? lol its cool

:D :D :D

Thank you for a reply.

Posted: Fri Jun 25, 2004 7:45 pm
by yamuyamu
My English is weak.
This is written in using translation software.
It is anxious in whether what to say is transmitted correctly.
Although he wants to introduce the wonderfulness of this MOD also to a friend, isn't there any play movie?
:D :D :D

Posted: Fri Jun 25, 2004 7:53 pm
by halprin
The translation software is good. Some things I have to think about, but not much. Like "It is anxious" I think you mean "I am anxious" but still, not bad at all.

Posted: Fri Jun 25, 2004 8:12 pm
by Shadowstar
Heh, it's almost like talking to a robot!

Nah, it's cool. I think it's wonderful that Chaos is appreciated all over the world! That really puts what we do here into perspective.

Posted: Fri Jun 25, 2004 8:15 pm
by Kaboodles
Translation software = Awesome!

(up)

Posted: Fri Jun 25, 2004 9:32 pm
by TKATK
thats a real nice translation there,fun to read :wink:

Re: Thank you for a reply.

Posted: Fri Jun 25, 2004 9:49 pm
by R.Flagg
yamuyamu wrote:My English is weak.
This is written in using translation software.
It is anxious in whether what to say is transmitted correctly.
Although he wants to introduce the wonderfulness of this MOD also to a friend, isn't there any play movie?
:D :D :D
Don't worry about the English Sir, we'll do our best to figure it out.

We're glad you like the mod, thank's for playing.

There is a promo-movie around somewhere, but it was early, there is a lot of beta stuff in there. Maybe somebody else has the link handy, I don't at the moment.

We probably could use a new promo movie someday.

Anyway, thanks for playing!

Posted: Sat Jun 26, 2004 5:38 am
by yamuyamu
Thank you for many replies. :D
Since it seemed that it was transmitted certainly, he felt easy very much.
Isn't there still any play movie?
Then, isn't there any replay under waging war etc.?
Since nobody is giving my friend, only BOT is in a partner.
Even if I photograph replay, since BOT cannot use wire action, charm will reduce it by half.
Supposing it avoids, is seeing your replay possible?
I want to look at the replay which is a master of wire action very much.

Thank you for reading. :oops:

Posted: Sat Jun 26, 2004 6:41 am
by R.Flagg
So, you want to see a demo from a master of the grappling hook (wire action)? Or maybe a movie?

Well, I suppose someone here would be willing to make one for you.

(Wait till you play the new map called Bounce! with the Grappling Hook and AntiGravity Belt (up))

Re: Proposal

Posted: Sat Jun 26, 2004 7:01 am
by R.Flagg
yamuyamu wrote: And wire action is also new.
It is pleasant, even if it moves freely and hanging down when it can turn takes.
I think this might be a request for a more realistic grapple cable, that bends when it hits things. If that's correct, then the answer is;

Yes, or at least, maybe. We have talked about that, and it might happen in the future.
Does a new patch come out from now on?.
Yes.
I want you to clarify the hit judging of approach arms.
If it is still now, I will feel that it hits and a judgment is not known well.
It may be a sensational problem.
However, it will become a more nearly exciting game if it becomes more intelligible.
IF you are asking for clarification on how the melee hit detection works, then maybe this page, written by Jb, can help you:

<a href="http://dynamic4.gamespy.com/~chaotic/in ... ee_101.php" target="_blank">Melee 101</a>

Posted: Sat Jun 26, 2004 7:43 am
by Kyllian
Takes a little while to figure out the meaning, but it works