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Best Idea for new game type!
Posted: Tue Jul 13, 2004 12:02 am
by Rythmix
Ok, a few of us were playing on my server last night, Tuna, General_Sun, and (i forget the last person). In the middle of it, General Sun went AFK, and instead of us killing him, we played a game of kick ball with him! It was the funniest thing ever! It was Arch Enemy so we would score by kicking him in the lava, while the other 2 were trying to kick it in their own lava pit. The one who kicks it in, wins.
So I was thinking, how about after a headshot, the game breaks off into a game of kick the skull. and you have to kick the head into a goal point
Posted: Tue Jul 13, 2004 12:07 am
by DemonHunter
sounds like a good idea for the mini-game idea that was kicked around a while ago.
Posted: Tue Jul 13, 2004 12:30 am
by TKATK
certainly not the best,but not the worst
how about after headshotting the player,if you kick his head into lava you gain 5 extra frags,an optimal mini-game to be done in the middle of battle
Posted: Tue Jul 13, 2004 12:43 am
by Code-Killer
hmm, well how about a minigame like that when a match ends? in air buccaneers, when a match is over you can run around in a small room jumping on each others heads (among other things) as awards are passed out. Would be better than just sitting around watching the winner's face

Posted: Tue Jul 13, 2004 1:02 am
by TKATK
wouldnt that require a special room in every map?
ok for ABU becouse its a TC,not ok for Mods(that use UT2k4 maps for example)
Posted: Tue Jul 13, 2004 1:47 am
by Phantasma
I got an idea CHAOS TEAM DUEL, there I am done.
Posted: Tue Jul 13, 2004 2:46 am
by Tuna_
It was awesome kicking General around, but instead of just making it a mini-game once you knock somebodies head off (besides on maps like henge there will be nowhere to kick it) it could actually be its own gametype. There could be one "dummy" that would be still and there would be teams trying to kick that body into their own lava pit, or spike pit, or whatever trap you can think of. It could be called dummy soccer or something and could come in normal and in teams.
Just an idea

Posted: Tue Jul 13, 2004 3:59 am
by Code-Killer
Phantasma wrote:I got an idea CHAOS TEAM DUEL, there I am done.
Send spam to Chaotic right now guys, the sooner we get this, the better
Posted: Tue Jul 13, 2004 11:55 am
by jb
Whats this team duel you talked about?

Sounds like something we should look into....
Also the other idea was not bad either!
Posted: Tue Jul 13, 2004 4:50 pm
by General_Sun
oh... So that was what you were doing....
I was wondering about that one...
Posted: Tue Jul 13, 2004 5:54 pm
by jb
General_Sun wrote:oh... So that was what you were doing....
Now that we are done with PR3.01 we are looking into planning whats next. We have another deadling set for Aug20th so we want to have some new stuff for you. However Team Duel has to be done from the ground up. Not sure if we have enough time to do that as well as some other things. But it sounds like at some point (and soon) we need to get that started!
Posted: Tue Jul 13, 2004 9:56 pm
by Shadowstar
We would like to get away from melee types for a while and focus on other gametypes (like Chaos CTF, which has a ton of potential and maybe we can even fix or improve the Vehicle CTF bot behaviors). I think we also want to get the relic system done at some point. Much of our recent and past work has been directed at melee and duel, so it may be time to take a break from that for a while.
Posted: Tue Jul 13, 2004 10:05 pm
by Madogg
yes team duel would be nice xP
Posted: Wed Jul 14, 2004 2:23 am
by Phantasma
Well team duel could add advantages and disadvantages to players, like if a partner dies there ally could get a random powerup to even up the odds. I there isn't a need for any double team attacks.
How about making a Spellcaster Arena which would be like DM with spells and stuff. I seen one like that for UT and it was great. But some of the spells leveled up they became a bit over powered. I had a meter spell that killed me the instant I used it because the meter became so big but then again I got a monster kill at the same time, lol.
Posted: Wed Jul 14, 2004 10:21 am
by ZCaliber
Hell, I've a good game mode. sorry if it's been suggested But...
Anywho: Chaos Whack-a-mole.
Basically, one person gets the Warhammer, and everyone else is a 'Mole' (Defined as a slower, less able to jump, can't grapple)
The goal of the Whacker is to, of course, whack the moles. ^^;
Simple concept, yes. But chaotic... Unfortunatly, would require more than 3 players... Which is what most server has in terms of numvers outside of Duel...
Anywho, Moles can get weapons, but they're less effective and fire slower... kinda like Super-Mutant i guess, but in reverse? I'mma just tossin' out Ideas.