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Duel-Church 2
Posted: Thu Jul 15, 2004 1:32 pm
by Bananasalat
Hi Guys i started a duel map called "Duel Church2"
I will have some screenshots of the new version of the map today.
Whats the difference to Church 1 ?
*Map is bigger
*4 Playerstarts
*new decorations (costum staticmeshes)
*new emitter effects (selfmade)
*maybe a new trap
First playabel version is ready for download soon.
Posted: Thu Jul 15, 2004 3:24 pm
by TKATK
yay,my fav duel map is being remade
Posted: Thu Jul 15, 2004 7:51 pm
by Bananasalat
really your fav duel map

Iam proud of me
And here is the screenshot:
Please tell me what you dont like. But dont forget to tell me what you like
And if you miss the lighteffect at the windows, it will be threre soon.
Also some other staticmeshes arent there yet.
Posted: Thu Jul 15, 2004 7:55 pm
by Zachariah
I think that in the spot of the Large wooden cross there should instead be a very tall stained glass Cross shaped window.
Posted: Thu Jul 15, 2004 8:00 pm
by Bananasalat
Nice idea i test that.

Posted: Thu Jul 15, 2004 8:05 pm
by FizzyB
add more detail, the geometry is quite simplistic the walls are very flat and dull, the cross has a pretty bad texture and looks rushed. How about ceiling beams? More shots please then I can comment more, nice work though just doesnt look finished!
edit
how about some rays of light through the windows? and how about altering the texture and making it red and alternate red blue red blue..
some big metal candel thingys might look nice in a map like this? I wouldnt replace the cross with a window id find something different altoghether or fix the cross up a bit.
A wooden roof, with beams etc that's broken in places so you can see the sky would look nice, especially if its raining outside and in places water drips through the roof to create puddles on the floor
Posted: Thu Jul 15, 2004 8:10 pm
by TKATK
Whats the red circle,wheres the removed tile?,is it so bright becouse of gamma?
Posted: Thu Jul 15, 2004 8:51 pm
by Bananasalat
FizzyB,
Thanks for the comments
And the map isnt finished jet

rays are planed and the window texture will be much brighter
TKATK,
It is so bright because i brightend it up with a painting prog.
I done that because the screenshot was very dark.
I used the same light properties from Church 1 (just copied the lights out).
The red circle is blood form the skull trap.
Posted: Thu Jul 15, 2004 9:47 pm
by General_Sun
there's a trap? No no no please no trap
Posted: Thu Jul 15, 2004 9:56 pm
by Mad Max RW
Does your original Duel-Church map work on the new ChaosUT or do you need to update it? There's a couple old ones I want to dig up (including Bigfoot's awesome 'The Pit' map) and don't want to find out the hard way they're all broken.
Also, the distinctive sound of that trap door still haunts me.

Posted: Thu Jul 15, 2004 10:11 pm
by TKATK
there was a trap in church1 also,and more in its revisions
All 2k3 maps wont work with 2k4 without some small updating i think(atleast wont support over 2 player fights)
Posted: Fri Jul 16, 2004 1:02 pm
by jb
yea a new one come-th

Posted: Tue Jul 20, 2004 9:29 pm
by Bananasalat
*I finished the light rays.
I done not much but I done something
I will post a pic as soon as my server is working again. (I cant connet to it)
Posted: Sun Jul 25, 2004 12:15 pm
by Bananasalat
Here is the screenshot:
Now i make the traps working again.
Posted: Sun Jul 25, 2004 2:26 pm
by jb
Looking nice!