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mr evil and chaotic dreams

Posted: Thu Aug 05, 2004 3:31 pm
by alorr
why dont you guys team up and make a realy big mod with evything in it
(not literaly but you get the idea) i mean evil chaos or somthing it would be a realy nice combo you to working together would make chaotic dreams AND evil corp 5 times as good

Posted: Thu Aug 05, 2004 3:39 pm
by R.Flagg
He does some very good work. Certainly one of the better modders in Unreal. (dont really know him well myself though)

And while I can't tell you too many in-depth details, I can tell you that there has actually be a lot of 'collaboration' between some guys here and Mr. Evil over time.

Posted: Thu Aug 05, 2004 4:03 pm
by alorr
can you post a link to his site?

ok well the only reason i posted that is so you can make a sweet mod togeter

heres a good mod i found jei its a cros between robotech heavygear 2 and unrealtorny. ok here it is

Re: mr evil and chaotic dreams

Posted: Thu Aug 05, 2004 8:08 pm
by chaoskirina
alorr wrote:why dont you guys team up and make a realy big mod with evything in it
(not literaly but you get the idea) i mean evil chaos or somthing it would be a realy nice combo you to working together would make chaotic dreams AND evil corp 5 times as good
chaotic evil?

Re: mr evil and chaotic dreams

Posted: Thu Aug 05, 2004 9:23 pm
by jb
chaoskirina wrote:chaotic evil?
Weapons of Chaos? Chaos Gets Evil? :)

Actually Miles and I have talked someday about working together on a joint SP project...so far its nothing more then an "hey it would be nice if..."

Posted: Fri Aug 06, 2004 10:09 pm
by LoQtUS
Actualy we do work together. Im doing a little Work on 2 playermodels for him, and from what Jb tells me He has thrown us some code work.
Verry cool guy from what i know of him.


And Jb, count me in on that SP ;)

Posted: Sat Aug 07, 2004 1:30 pm
by alorr
wow he sounds like a nice guy (wiling to help learn modeling i hope so i can help you guys on models) the reason i asked this is i love woe and i loce chaos i was able to mix both mutators in ons and it works and one cool thing i used weaponstuf and i made the other superweapon its not the ion canon to have a realy long range pull and sence 99.9% is puled in by the grav vortex i had an idea. i use loaded get the other superwep use mutate madfragger and do loaded again so i have 999 ammo. i shot the vortex and i got the other thingy ready and when it went i made an orbital gravvortex it loked sweet il get a screene up if it will let me

Posted: Sat Aug 07, 2004 8:06 pm
by chaoskirina
alorr wrote:wow he sounds like a nice guy (wiling to help learn modeling i hope so i can help you guys on models) the reason i asked this is i love woe and i loce chaos i was able to mix both mutators in ons and it works and one cool thing i used weaponstuf and i made the other superweapon its not the ion canon to have a realy long range pull and sence 99.9% is puled in by the grav vortex i had an idea. i use loaded get the other superwep use mutate madfragger and do loaded again so i have 999 ammo. i shot the vortex and i got the other thingy ready and when it went i made an orbital gravvortex it loked sweet il get a screene up if it will let me
Actually, I have also mixed a few weps myself. using worm of ocurse. waiting for 2.0 ver. of worm. but i also included arkon and zencoder weps. made for a really nice balance of weps if you try hard enough. think if all the wep mod makers combined into one... that would make a game as good as UT since the U3 engine can support much more and you guys together can make a new world within a year, in time for E3.