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Choas & UC2
Posted: Sat Aug 28, 2004 11:53 pm
by Sporx
Unreal championship 2 seems to have really expanded upon the idea of melee combat, reading alot of the previews i can relate alot of what the editors are saying to Chaos, i was wondering if you might look into UC2 for ideas on where to take chaos's most popular game type?
Re: Choas & UC2
Posted: Sun Aug 29, 2004 9:03 am
by neolith
Sporx wrote:Unreal championship 2 seems to have really expanded upon the idea of melee combat, reading alot of the previews i can relate alot of what the editors are saying to Chaos, i was wondering if you might look into UC2 for ideas on where to take chaos's most popular game type?
Hehe, we are aware of UC and its melee combat.

But I don't think we will just have to copy its features, we've got enough ideas that we haven't put into the mod yet. I am eager to see where they take UC to melee-wise though...
Posted: Sun Aug 29, 2004 9:25 am
by Shadowstar
Isn't UC2 a console game?
Don't get your hopes up. The team currently has no plans to develop on anything other than PC titles.
Posted: Sun Aug 29, 2004 11:34 am
by Sporx
1. Im not suggesting you directly copy their ideas, figure out what makes the melee in UC2 that much better and expand on it, roll it around in sugar, and try to bring it to chaos
2. i didnt say anything about them making it a pc game -_-
Posted: Sun Aug 29, 2004 3:54 pm
by jb
Sporx,
we can look at it more when it ships to see what areas we lack. Combos will probably not happen with our version. However other types of tweaks are do-able.
Posted: Mon Aug 30, 2004 12:09 am
by LoQtUS
JB, I have an idea about doing combos that i would like to hash out with you. If you are interested

Posted: Mon Aug 30, 2004 7:09 am
by AA/unreality
combos would change chaos duel though
Posted: Mon Aug 30, 2004 3:44 pm
by TKATK
AA/unreality wrote:combos would change chaos duel though

Posted: Mon Aug 30, 2004 4:49 pm
by Bananasalat
combos would rock

Posted: Mon Aug 30, 2004 7:03 pm
by FireFly
I would improve blocking first.