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a few idea's
Posted: Wed Nov 17, 2004 7:19 pm
by Psycho
Chaos chain saw
don't need to explane it do I
Two small axe...
like the daggers
Flying, diving vehicle...
Like a moterbike only with a sealed pilot seat and maybe 1 or 2 gunners seats...
The vehicle can fly and go underwater without getting damaged...
Horde Hunters,
Make it able to pick up melee weapons on weapon bases.. so you can switch weapons...
*Maybe even an option to choose to use melee weapons or guns...*
Shadow Relic
Makes you invisible if you walk, visible when you shot...
Maybe change the chaosbike to have 3 wheels... and some spikes on it... with a skull as headlight
Just some idea's

, post comments if you like

Posted: Wed Nov 17, 2004 7:41 pm
by Kaboodles
1. I think a chainsaw holds the record for "Most Requested Weapon EVAH!"
2. Dual axes? Hmmm...
3. Bigger Cicada that goes underwater?
4. Horde Hunters - I would like to have nerfed crossbows and throwable cutterblades, and maybe some javelins. Normal guns would be too strong, though. (Try "Loaded" while playing HH offline if you want guns).
5. An invisibility relic would be nice, but it should allow you to be seen more easily when running.
6. Chaos Trike? Maybe for a slower, stronger version...
Posted: Wed Nov 17, 2004 7:53 pm
by TKATK
5.a invisibility relic would reach a new level of annoyance,im personally againt...how about a slow enemy for a small bit on hit relic?
4.More melle weapons would just add a bit confusion when switching imo,a Xbow wouldnt hurt tho(for the times the imp's decide to go in a loop,above the ground
Posted: Wed Nov 17, 2004 7:57 pm
by Kaboodles
Ranged weapons should be nerfed for HH or DoC, somehow. Maybe require players to stand still to fire the crossbow?
Posted: Wed Nov 17, 2004 8:28 pm
by Rythmix
Kaboodles_The_Assassin wrote:
4. Horde Hunters - I would like to have nerfed crossbows and throwable cutterblades, and maybe some javelins. Normal guns would be too strong, though. (Try "Loaded" while playing HH offline if you want guns).
Or online with the
AdminPlus mutator!!
Posted: Thu Nov 18, 2004 12:37 am
by lonewolf_DM
I keep hearing about Horde Hunters and the bike, but I don't have either from the new version. I tried the update-umod, and the full-umod. Neither of them have it.
~Dave
Posted: Thu Nov 18, 2004 1:26 pm
by Psycho
With HH with guns I meand something more like invasion in chaosut style...
so you have to option... normale horde hunters (with melee weapons)
and an option to use chaosut weapons (guns) instead... the monsters while have the weapons as well...
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About making the cicada bigger and make it able to go under water... that doesn't sound bad... but I whas thinking of a stange flying ship...
a bit like a blade...
And maybe it would be fun to make it so the vehicle can carry 4 passengers with it and 1 extra gunner...
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About the bike... I like the chaosbike as well and maybe you can make a chaostrike as replacement of the hellbender... slower but with also 2 gunners... and one driver that can not shot...
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For the invisible relic, I agree it will be annoying if you never can see the person that has it. That's wy I thought about making it so that if you fire a weapon that you are visible... this way you can not kill some one without having the change that some one see's you... you can use the relic to get away from hard battles... or suprise others...
About the slowing relic... it sound cool...
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Also about more melee weapons that it will confuse you a bit...
I don't think that will, there are many weapons in the game...
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And about playing horde hunters with the cheat loaded, did it... whas funny for one round, but because the monsters had close combat weapons it whas to easy... this is the reason wy I said to add guns to the monsters as well (said it in this post, top)
Posted: Thu Nov 18, 2004 1:55 pm
by jb
lonewolf_DM wrote:I keep hearing about Horde Hunters and the bike, but I don't have either from the new version. I tried the update-umod, and the full-umod. Neither of them have it.
~Dave
Thats not right. Sounds like a UCL file did not get updated. Try this
1) Start an ONS game, summon the bike (enter in summon chaosut.chaosbike) and see if it works
2) Go to the Join Game section on the main window. At the top right corner of our news browser we have the relese version. Make sure it says 3.6
Posted: Thu Nov 18, 2004 5:56 pm
by Zachariah
Kaboodles_The_Assassin wrote:1. I think a chainsaw holds the record for "Most Requested Weapon EVAH!"
Thats a verified Fact . . .

Posted: Thu Nov 18, 2004 6:55 pm
by Rythmix
jb wrote:lonewolf_DM wrote:I keep hearing about Horde Hunters and the bike, but I don't have either from the new version. I tried the update-umod, and the full-umod. Neither of them have it.
~Dave
Thats not right. Sounds like a UCL file did not get updated. Try this
1) Start an ONS game, summon the bike (enter in summon chaosut.chaosbike) and see if it works
2) Go to the Join Game section on the main window. At the top right corner of our news browser we have the relese version. Make sure it says 3.6
Actually (at least last night) my news browser still says "3.51 is out", but HH works fine for me.
Posted: Thu Nov 18, 2004 6:59 pm
by Kaboodles
Yeah you forgot to update the news.

Posted: Sat Nov 20, 2004 11:36 pm
by jb
I ment the text in the top right hand corner of the news box not whats in the box
Any luck yet lonewolf_DM?
Re: a few idea's
Posted: Sun Nov 21, 2004 1:13 am
by General_Sun
Psycho wrote:
Shadow Relic
Makes you invisible if you walk, visible when you shot...
How about slowly fading out after a while after you shoot. So it's more useful. Very surprising though. ANd bad for me who has sound turned off lol.
Re: a few idea's
Posted: Sun Nov 21, 2004 5:29 pm
by jb
General_Sun wrote:Psycho wrote:
Shadow Relic
Makes you invisible if you walk, visible when you shot...
How about slowly fading out after a while after you shoot. So it's more useful. Very surprising though. ANd bad for me who has sound turned off lol.
Not a bad idea at all.
Re: a few idea's
Posted: Sun Nov 21, 2004 6:27 pm
by TKATK
jb wrote:General_Sun wrote:Psycho wrote:
Shadow Relic
Makes you invisible if you walk, visible when you shot...
How about slowly fading out after a while after you shoot. So it's more useful. Very surprising though. ANd bad for me who has sound turned off lol.
Not a bad idea at all.
Generally i consider that it would be quite near useless,especially in combat and against AI(it would be impossible to code)
ofcourse you could make it so that the player completely dissapears when he crouches wiht it,that way the ai could be code-able and you could create real ambushes