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ChaosUT2 Server.ini f***ed
Posted: Mon Nov 22, 2004 6:42 am
by Mephisto
Hi,
ok ... As you might have seen in my last post here in the forum, I am working on a ChaosUT2 only server. I have finally broken bei server.ini
Something really is messed up.. (due the bloody UT2Vote installation)
I need your help guys :
My public server should be only a ChaosUT2 Server ...
That means : Standard maps with active Mutator and possible vote to the different other gametypes like Duel and back and forth ...
Could someone please do me a huge favor and post or send me an email (
mephisto@ar3s.com) a linux ucc-bin line and a ut2004.ini and maybe some instruction how to set it up (including Webadmin).
And yes, I know, there are PLENTY of documentation but as I already working on the server over 11 hours (check my several posts and timestamp) I would really appreciate if someone could do me this favour ...
As I said : Clean UT installation only with ECE, Patch and ChaosUT2 with Mapvoting including Standard maps with Mutator or Chaos Gametypes.....
I know it is much to ask, but I am kind of desperate about this.
In my case, beneath the standard installation is a folder named ChaosUT2 .... just to let you know ....
Posted: Mon Nov 22, 2004 2:33 pm
by jeditobe1
Someone else will have to help with mapvote, however, to get a fresh, clean ChaosUT2.ini, do the following:
1) Move your UT2004.ini and ChaosUT2.ini (backup them if you want).
2) Start UT2004 with the -mod="ChaosUT2" switch, without going through the community menu.
This should generate a fresh one, which you can then tweak. If your server is on a different computer, you can then upload this file to it and tweak it there.
For the UCC startup line, this is what i use when i host a small windows server for testing/playing.
Code: Select all
c:\UT2004\system\ucc server CTF-Maul.ut2?game=chaosGames.ChaosCTF?mutator=Chaosgames.ChaosUT -MOD=ChaosUT2
A similar line should work for linux, probably just need to change the address path. Mapvoting setup can be done via webadmin assuming you enable it, though i will admit its not the easiest thing in the world. However, better imo to get a server up and running with webadmin first then add in mapvoting later since its all ini file tweaks/webadmin tweaks.
Posted: Mon Nov 22, 2004 4:49 pm
by Mephisto
Ok, I have now did what you said but no new ini has been created ...
This is what happened :
Code: Select all
C:\UT2004\System>ucc server DM-Rankin.ut2?game=XGame.xDeathMatch?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
Executing Class Engine.ServerCommandlet
Browse: DM-Rankin.ut2?Name=]-=UTW=-[Mephisto?Class=Engine.Pawn?Character=TempleKnight?team=255?Sex=M?game=XGame.xDeathMatch?mutator=ChaosGames.ChaosUT
Collecting garbage
Purging garbage
Garbage: objects: 27967->27964; refs: 369002
Game class is 'xDeathMatch'
Bringing Level DM-Rankin.myLevel up for play (20) appSeconds: 4.549000...
(Karma): Autodetecting CPU for SSE
(Karma): Using SSE Optimizations
center pointMutators ChaosGames.ChaosUT
ChaosUT2 found 109 possible spawn points for Relics/Gravbelt
ChaosUT2 loaded the following Relics for this map: Regen...Sheild...Speed...Strength...Vampire...Vengance...
GameInfo::InitGame : bEnableStatLogging False
UdpServerQuery(crt): Port 7787 successfully bound.
Resolving master0.gamespy.com...
MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Defaulting to false
Defaulting to false
Resolving ut2004master1.epicgames.com...
Webserver is not enabled. Set bEnabled to True in Advanced Options.
MasterServerUplink: Resolved ut2004master1.epicgames.com as 207.135.145.6.
Resolved master0.gamespy.com (207.38.8.34)
UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
UdpGameSpyUplink: Port 7788 successfully bound.
MasterServerUplink: Connection to ut2004master1.epicgames.com established.
Approval APPROVED
Master server requests heartbeat 0 with code 22284
Master server requests heartbeat 1 with code 22284
Master server requests heartbeat 2 with code 22284
Master server assigned our MatchID: 0
Open myLevel 11/22/04 17:48:04 192.168.0.101:2211
Client netspeed is 10000
New Player ]-=UTW=-[Mephisto id=be019da209fd477183caaa8b24ae6c76
START MATCH
Initializing Chaos PRI for DM-Rankin.xPlayer
Close TcpipConnection 192.168.0.101:2211 11/22/04 17:48:44
Posted: Mon Nov 22, 2004 4:57 pm
by Mephisto
Webserver is not enabled. Set bEnabled to True in Advanced Options
It is enabled though .... when i am removing the Chaos part from the runserver then the webinterface is coming up

Posted: Mon Nov 22, 2004 5:21 pm
by jb
Mephisto,
there should be an example server info file (text document) in the download version. If not we can try to post the info here.
Posted: Mon Nov 22, 2004 5:24 pm
by Rythmix
Change your startup line..
Code: Select all
C:\UT2004\System>ucc server DM-Rankin.ut2?game=XGame.xDeathMatch?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
to this...
Code: Select all
C:\UT2004\System>ucc server CTF-*****.ut2?game=chaosGames.ChaosCTF?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
(fill ***** with map name)
The mod switch is probably not understanding the gametype of XGame.xDeathmatch... the mod switch implies that you will be using a chaos gametype.. that should fix your problem.
Posted: Mon Nov 22, 2004 5:27 pm
by Mephisto
Ok,
I have tried this as well, but now the password for the webmin is not accepted anymore ...

Posted: Mon Nov 22, 2004 8:48 pm
by Rythmix
In UT2004, admin passwords are no longer kept in the ini file for webadmin using ucc batch files
If you are doing single admin you need to do this:
Code: Select all
C:\UT2004\System>ucc server CTF-*****.ut2?game=chaosGames.ChaosCTF?AdminName=blah?AdminPassword=pass?mutator=ChaosGames.ChaosUT -MOD=ChaosUT2 log=ChaosMut.log
and delete the password after AdminPass= in the ini file.
More info here:
http://www.unrealadmin.org/forums/showthread.php?t=55