Suggestions
Posted: Sat Nov 27, 2004 12:41 pm
I heard about some new weapons that you are developing and I came with some ideas. \_____________/
-What about a blade like this as in that Night Elf Champion from Warcraft3? ---------------> \____[==]____/
-What about developing more duel game? you could make 3 kinds of classes, Mage, Archer and Warrior. Warrior uses melee weapons, Mage uses a staff and can do spells, archer uses bow or crossbow for ranged attack. Then Warrior would have the best defense, Mage the worst and Archer medium. Mages should have mana points, to do the spells, or else they would be invencible.
-If you agree in doing that, i would give some spells ideas.
- Fireball - conjures a fireball to throw at target
- Blizzard - conjures a blizzard storm from the sky with 20% to freeze
- Summon (maybe)
- Wind Tornado - a wind tornado that does little damage many times
- Wind Throw - a wind wave that throws the target away
- Binding Nature - conjures the powers of nature, some roots appear from and bind the oponent for some seconds
thx for reading
-What about a blade like this as in that Night Elf Champion from Warcraft3? ---------------> \____[==]____/
-What about developing more duel game? you could make 3 kinds of classes, Mage, Archer and Warrior. Warrior uses melee weapons, Mage uses a staff and can do spells, archer uses bow or crossbow for ranged attack. Then Warrior would have the best defense, Mage the worst and Archer medium. Mages should have mana points, to do the spells, or else they would be invencible.
-If you agree in doing that, i would give some spells ideas.
- Fireball - conjures a fireball to throw at target
- Blizzard - conjures a blizzard storm from the sky with 20% to freeze
- Summon (maybe)
- Wind Tornado - a wind tornado that does little damage many times
- Wind Throw - a wind wave that throws the target away
- Binding Nature - conjures the powers of nature, some roots appear from and bind the oponent for some seconds
thx for reading