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[BETA] Duel-ChaosArena2k4

Posted: Sun Dec 19, 2004 5:19 pm
by MassChAoS
Greetings ...

I made a little Christmas present for you to play with. Its a not-so-closely-resembling remake of my UT99 DM-CUT_ChaosArena map. Its really tight, you're likely to kill yourself faster than your opponent in DM :) Its also really dark, but it shouldn't be that bad.


Known Bugs:
-You can see through the wall if you are by the rocks.

Preview Shots:
http://www.chaoticdreams.org/ce/mc/maps ... _beta1.jpg
http://www.chaoticdreams.org/ce/mc/maps ... _beta2.jpg
http://www.chaoticdreams.org/ce/mc/maps ... _beta3.jpg
http://www.chaoticdreams.org/ce/mc/maps ... _beta4.jpg
http://www.chaoticdreams.org/ce/mc/maps ... _beta5.jpg
http://www.chaoticdreams.org/ce/mc/maps ... _beta6.jpg
http://www.chaoticdreams.org/ce/mc/maps ... _beta7.jpg

Download:
http://www.chaoticdreams.org/ce/mc/maps ... ena2k4.zip

Posted: Sun Dec 19, 2004 7:07 pm
by TKATK
great map,but it looks a bit too UT99,a bit more curved surfaces wouldnt hurt

Posted: Mon Dec 20, 2004 9:21 am
by Deapblade
+ some nice fancy looking stuff in it
-
TKATK wrote:great map,but it looks a bit too UT99,a bit more curved surfaces wouldnt hurt
Almost exactly what I wanted to say; way more curves, looks to much UT99ish now.

Posted: Mon Dec 20, 2004 1:19 pm
by Mick
I wasn't expecting the trap! 8O :lol:

Posted: Mon Dec 20, 2004 2:27 pm
by jb
Very nice map. It looked a bit dark to me. But I am at my folk's house using a spare monitor so it could be that. love the proxy trap :)

Posted: Mon Dec 20, 2004 11:18 pm
by Hammerman
8) Absolutly LOVE the proxy trap! I was thinking of something similar but will keep it secret until I find a place to use it :twisted: . Lighting for me was dark and moody but not too bad. Only things that caught my eye were a floating jump pad mesh and the fluid surface not reaching the pool wall. Looking forward to seeing it when it's done. Good Times.
---Hammer---

Posted: Tue Dec 21, 2004 3:33 am
by MassChAoS
Well aware of the darkness... I brightened it up a bit. I caught the floating static mesh after the release. Now that fluidsurface, you'll have to show me a screen about what you're referring to there...

Posted: Tue Dec 21, 2004 9:28 am
by Hammerman
http://www.chaoticdreams.org/ce/Hammerman/MC-Pool.jpg

I could wallpaper my computer room with the 'punch-lists' I make while building my own maps :roll:
---Hamm---

Posted: Wed Dec 22, 2004 12:01 am
by MassChAoS
hmm... I'll look into that

Posted: Fri Dec 24, 2004 12:28 am
by MassChAoS
Spreading a little more holiday cheer...


http://www.chaoticdreams.org/ce/mc/maps ... _beta2.zip



Ps. Hammerman, let me know if that error is still there. I can't reproduce it on my system, so keep an eye on that water.

Posted: Mon Jan 10, 2005 10:57 pm
by MassChAoS
Since no one has reported anything, I'll release the final before I leave on friday.

Posted: Mon Jan 10, 2005 11:18 pm
by jb
coolio as it was good map!

Posted: Wed Jan 12, 2005 3:13 am
by Hammerman
:oops: Sorry, I forgot to report back. The water thing must have been my mistake. It probably got selected and moved while I was futzing around in the editor. As far as I'm concerned it's good to go. Na na na na.... na na na na.... hey hey hey.... Good Times
---Hamm---

Posted: Wed Jan 12, 2005 12:00 pm
by TKATK
Wow,Truly great map there

1.when you go point blank to the door/next to the rocks covered door you can see that there is nothing there,most use a illusion-ish thing to make it NOT look like it floats in the air

2.The textures still could use a bit more varioation,but thats just me

Posted: Wed Jan 12, 2005 5:18 pm
by MassChAoS
for #1, I don't quite understand what your saying... clarify?