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ONS idea...

Posted: Mon Jan 10, 2005 10:45 pm
by SideWinder
ONS-Asteriod, huge open outer space map with a central asteroid (mining type operations) for either base, medium size asteroid for power nodes an smaller ones for those brave enough to jump to each node, flight vehicle (possibaly space craft?) recomended, jump pads for humans, an energy bridges that form and disapate when power nodes are linked and destroyes for the tanks/cars (imagine the possibilities there)


could any one help? (im too unskilled to do this on my own, i dont even know how to make a sky box...)

Re: ONS idea...

Posted: Tue Jan 11, 2005 7:29 am
by neolith
SideWinder wrote:ONS-Asteriod
An asteroid field has been on my list for quite some time now, but I don't have the time to do it.

Posted: Tue Jan 11, 2005 2:06 pm
by jb
I have to to agree. Does sound like a killer map!

Posted: Tue Jan 11, 2005 11:59 pm
by Zachariah
mmm . I had a bad case of Asteroids once . . .

Posted: Wed Jan 12, 2005 5:11 am
by lord_kungai
Pepito wrote:mmm . I had a bad case of Asteroids once . . .
Was it accompanied by the Haley's comet syndrome???

Posted: Wed Jan 12, 2005 1:40 pm
by LoQtUS
Neo, Maybe we could work together one this one ;)

It would prolly take a bit, but i think i remember how to map LOL

Posted: Thu Jan 13, 2005 1:18 pm
by SideWinder
sweet... lemme know how things go, i gotta a brain full of idea, but not enough excperience to bring it out...
PS, i finally got some pics of my other levels, putting them up on another post,

Posted: Sun Jan 23, 2005 5:43 pm
by NILL
Theres a map like that called ONS-Caelum by Butterblaster. I got it off some game server so I dont know where to get it.

Posted: Thu Feb 17, 2005 3:10 pm
by SideWinder
so does that mean no ONS-Asteroid?