Spirits of Vengence...

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lord_kungai
Posts: 711
Joined: Tue Apr 27, 2004 3:41 am
Location: Mumbai, India

Spirits of Vengence...

Post by lord_kungai »

I really liked the RoV spirits

Here are a couple of ideas to improve upon them:

Spirit Launcher:
Primary fire: fies one spirit that homes in on an enemy/ally and damages them (wont damage friends if friendly fire is off)

Alternate fire: Charges up and launches 8-10 spirits in all directions, which home in on all enemy/allied players

AWO: KamiKazi + RoV :twisted:
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Kaboodles
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Location: Roanoke, VA

Post by Kaboodles »

I'd like a monster that summons Vengeance skulls as a special attack.

And custom models for them would be nice, too. I'd like to see them animated, so they bite out at you as they close distance.
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TKATK
the magical link fairy
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Post by TKATK »

a weapon launchins spirits is just silly

+1 for vengance launching monster idea

i woulda liked them to have a red tint,instead of the purple one right now
GB
Posts: 611
Joined: Sun Nov 14, 2004 7:54 pm

Post by GB »

i think the purple tint is best, as this identifies with neither teams. animated skulls? yes please.

monster attack?yes please!
"All i know is my gut says maybe"
Kaboodles
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Location: Roanoke, VA

Post by Kaboodles »

Hmmm...

Perhaps we could have a sort of "Necromancer" monster or something. He could raise skeletons out of dead bodies, and maybe use the vengeance spirits to "possess" players and take over their bodies.
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chaoskirina
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Post by chaoskirina »

Kaboodles_The_Assassin wrote:Hmmm...

Perhaps we could have a sort of "Necromancer" monster or something. He could raise skeletons out of dead bodies, and maybe use the vengeance spirits to "possess" players and take over their bodies.
Me like! (revil) (burn)
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