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Translocator kick bug in v3.6

Posted: Tue Apr 26, 2005 10:21 pm
by SonicFreak12
If you try to kick a translocator beacon in CUT2:E v3.6, it does not budge. Just an FYI to the devleopers.

Posted: Sat Apr 30, 2005 2:24 am
by R.Flagg
Unless it's your own of course. :wink:

Posted: Mon May 02, 2005 10:57 pm
by SonicFreak12
Actually, it doesn't. Blowing your own with the MUG or kicking it causes you to pick it back up, unless you get lucky. On rare occasions the kick does work, most the time thhey cause you to pick it up.

Posted: Mon May 02, 2005 11:24 pm
by R.Flagg
Yes, that's what I meant.

As you said if you try to kick a xloc, it does not budge...unless it's your own. Because if it is, you pick it back up (both bugs of course).